Flower Cannon (Parallel Rare)
Game: Digimon Card Game
Set: ST9 - Starter Deck - Ultimate Ancient Dragon
Code: digi-BT1-110-parallel-rare
Description:
[Main] Suspend 1 of your opponent's Digimon.
Game: Digimon Card Game
Set: ST9 - Starter Deck - Ultimate Ancient Dragon
Code: digi-BT1-110-parallel-rare
[Main] Suspend 1 of your opponent's Digimon.
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-001
Inherited Effect:
[On Deletion] If you have a Digimon in play, [Draw 1]. (Draw 1 card from your deck.)
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-002
Inherited Effect:
[Your Turn] [Once Per Turn] When an effect suspends one of your Digimon, [Draw 1]. (Draw1 card from your deck.)
Game: Digimon Card Game
Set: ST17 - Starter Deck 17 - Double Typhoon Advanced Deck Set
Code: digi-EX4-002-alt
Inherited Effect:
[Your Turn] [Once Per Turn] When an effect suspends one of your Digimon, [Draw 1]. (Draw1 card from your deck.)
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-003
Inherited Effect:
[Your Turn] [Once Per Turn] When one of your other Digimon digivolves, [Draw 1]. (Draw 1 card from your deck.)
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-004
Inherited Effect:
[On Deletion] If deleted outside of a battle, gain 1 memory.
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-005
[Digivolve: 0 from [Koromon]]
[Start of Your Main Phase] If you have a red or yellow Tamer in play, gain 1 memory.
Inherited Effect:
[Your Turn] [Once Per Turn] When one of your red or yellow Tamers becomes suspended, [Draw 1 ]. (Draw 1 card from your deck.)
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-006
[Digivolve: 0 from [Gigimon]]
[On Play] If the total number of cards in both players' trashes is 20 or more, this Digimon gains [Rush] for the turn. (This Digimon may attack the turn it was played.)
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-007
[Digivolve: 2 from Lv.3 w/[Agumon] in name and [Dinosaur] trait]
[Start of Your Main Phase] If you have a red or yellow Tamer in play, gain 1 memory.
Inherited Effect:
[Your Turn] [Once Per Turn] When one of your red or yellow Tamers becomes suspended, [Draw 1]. (Draw 1 card from your deck.)
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-008
[Digivolve: 2 from Lv.3 w/[Guilmon] in name]
[When Digivolving] Trash the top 2 cards of both players' decks. Then, you may return 1 [Guilmon] or 1 card with [Growlmon] or [Gallantmon] in its name from your trash to your hand.
Inherited Effect:
[On Deletion] You may return 1 [Guilmon] or 1 card with [Growlmon] or [Gallantmon] in its name from your trash to your hand.
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-009
[Digivolve: 3 from [GeoGreymon]]
[When Digivolving] 1 of your opponent's Digimon and all of your opponent's Security Digimon get-4000 DP for the turn.
Inherited Effect:
[Your Turn] [Once Per Turn] When one of your red or yellow Tamers becomes suspended, 1 of your opponent's Digimon and all of your opponent's Security Digimon get-4000 DP for the turn.
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-010
[Digivolve: 3 from Lv.4 w/[Growlmon] in name]
[When Digivolving] Trash the top 3 cards of both players' decks. Then, choose any number of your opponent's Digimon so that their DP total is up to 3000 and delete them. For every 10 total cards in both players' trashes, add 2000 to the maximum this DP-based deletion effect can delete.
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-011
[Digivolve: 3 from Lv.5 w/[WarGrowlmon] in name]
[Trash] [End of Your Turn] By deleting 1 of your Digimon with digivolution cards and [Gallantmon] in its name, you may play this card without paying the cost.
[On Play] Delete 1 of your opponent's Digimon with 7000 DP or less. For every 10 total cards in both players' trashes, add 2000 to the maximum this DP-based deletion effect can delete.
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-011-alt
[Digivolve: 3 from Lv.5 w/[WarGrowlmon] in name]
[Trash] [End of Your Turn] By deleting 1 of your Digimon with digivolution cards and [Gallantmon] in its name, you may play this card without paying the cost.
[On Play] Delete 1 of your opponent's Digimon with 7000 DP or less. For every 10 total cards in both players' trashes, add 2000 to the maximum this DP-based deletion effect can delete.
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-012
[When Digivolving] Delete 1 of your opponent's Digimon with 6000 DP or less. For every Digimon your opponent has in play, add 2000 to the maximum this DP-based deletion effect can delete.
[All Turns] [Once Per Turn] When an opponent's Digimon is deleted, if you have a Tamer in play, delete 1 of your opponent's Digimon with the highest DP.
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-012-alt
[When Digivolving] Delete 1 of your opponent's Digimon with 6000 DP or less. For every Digimon your opponent has in play, add 2000 to the maximum this DP-based deletion effect can delete.
[All Turns] [Once Per Turn] When an opponent's Digimon is deleted, if you have a Tamer in play, delete 1 of your opponent's Digimon with the highest DP.
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-013
[Security] Play this card without battling and without paying the cost. At the end of the turn, return this Digimon to your hand.
[On Play] When Attacking Delete 1 of your opponent's Digimon with 6000 DP or less. If no Digimon was deleted by this effect, suspend 1 of your opponent's Digimon, and that Digimon doesn't unsuspend during your opponent's next unsuspend phase.
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-013-alt
[Security] Play this card without battling and without paying the cost. At the end of the turn, return this Digimon to your hand.
[On Play] When Attacking Delete 1 of your opponent's Digimon with 6000 DP or less. If no Digimon was deleted by this effect, suspend 1 of your opponent's Digimon, and that Digimon doesn't unsuspend during your opponent's next unsuspend phase.
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-014
[Your Turn] [Once Per Turn] When a card with the [Blue Flare] trait is played, [Draw 1]. (Draw 1 card from your deck.)
When a card with the [Twilight] trait is played, return 1 Digimon card with DigiXros requirements from your trash to your hand.
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-015
[On Play] Both players draw the top card of their decks.
Inherited Effect:
[Your Turn] [Once Per Turn] When an effect adds cards to your opponent's hand, gain 1 memory.
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-016
[On Play] Reveal the top 3 cards of your deck. Add 1 [Kiriha Aonuma] and 1 blue or black card with DigiXros requirements among them to your hand. Trash the rest.
[On Deletion] [Save] (You may place this card under one of your Tamers.)
Inherited Effect:
[When Attacking] [Draw 1]. (Draw 1 card from your deck.)
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-017
[When Digivolving] Return 1 of your opponent's level 3 Digimon to its owner's hand.
Inherited Effect:
[Your Turn] [Once Per Turn] When an effect adds cards to your opponent's hand, gain 1 memory.
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-018
[On Play] 1 of your opponent's Digimon with the lowest level gains "[When Attacking] Lose 2 memory" until the end of your opponent's turn.
[On Deletion] [Save] (You may place this card under one of your Tamers.)
Inherited Effect:
[Jamming] (This Digimon can't be deleted in battles against Security Digimon.)
Game: Digimon Card Game
Set: EX4 - Alternative Being Booster
Code: digi-EX4-019
[When Digivolving] Return 1 of your opponent's level 4 or lower Digimon to its owner's hand.
Inherited Effect:
[When Attacking] [Once Per Turn] If your opponent has 8 or more cards in their hand, unsuspend this Digimon.