Avalon, Illusionary Home of Knights
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-001
Description:
Knights of the Round Table you control gain [+200/+200].
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-001
Knights of the Round Table you control gain [+200/+200].
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-001-fa
Knights of the Round Table you control gain [+200/+200].
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-002
[Precision]
[Enter] -> You may remove target resonator with 1000 or more ATK from the game.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-002-fa
[Precision]
[Enter] -> You may remove target resonator with 1000 or more ATK from the game.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-003
Other Knights of the Round Table resonators you control gain [+200/+200].
Whenever this card attacks or blocks -> Rest target resonator.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-003-fa
Other Knights of the Round Table resonators you control gain [+200/+200].
Whenever this card attacks or blocks -> Rest target resonator.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-004
[Enter] -> Look at the top card of your deck. If it's a Knight of the Round Table, reveal it and put it into your hand.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-004-fa
[Enter] -> Look at the top card of your deck. If it's a Knight of the Round Table, reveal it and put it into your hand.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-005
[Enter] -> Reveal the top five cards of your deck. You may put a regalia or Knight of the Round Table from among them into your hand. Put the rest on the bottom of your deck in any order.
Banish this card: Prevent all damage that would be dealt to target J-ruler or Knight of the Round Table until end of turn.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-005-fa
[Enter] -> Reveal the top five cards of your deck. You may put a regalia or Knight of the Round Table from among them into your hand. Put the rest on the bottom of your deck in any order.
Banish this card: Prevent all damage that would be dealt to target J-ruler or Knight of the Round Table until end of turn.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-006
[Flying] [Barrier] R [Barrier] B
[Enter] -> Destroy target rested resonator.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-006-fa
[Flying] [Barrier] R [Barrier] B
[Enter] -> Destroy target rested resonator.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-007
[Drain]
Prevent all damage that would be dealt to resonators with a [+100/+100] counter on them by chants and abilities.
[Enter] -> Distribute two [+100/+100] counters on up to two target J/resonators you control.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-007-fa
[Drain]
Prevent all damage that would be dealt to resonators with a [+100/+100] counter on them by chants and abilities.
[Enter] -> Distribute two [+100/+100] counters on up to two target J/resonators you control.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-008
[Quickcast]
Choose one - This card deals 500 damage to target resonator, or destroy target resonator that was dealt damage this turn.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-008-fa
[Quickcast]
Choose one - This card deals 500 damage to target resonator, or destroy target resonator that was dealt damage this turn.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-009
Rest, banish a resonator: Draw two cards, then discard a card.
R, Rest: Target resonator you control gains [+400/+400] until end of turn. When it deals or is dealt damage this turn -> Its controller banishes it.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-009-fa
Rest, banish a resonator: Draw two cards, then discard a card.
R, Rest: Target resonator you control gains [+400/+400] until end of turn. When it deals or is dealt damage this turn -> Its controller banishes it.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-010
You may pay R less to play this card if you control "Lancelot, the Knight of Mad Demon".
[Enter] -> Target resonator gains [+400/0] until end of turn.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-010-fa
You may pay R less to play this card if you control "Lancelot, the Knight of Mad Demon".
[Enter] -> Target resonator gains [+400/0] until end of turn.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-011
[Swiftness] (This card can attack and you can play its Rest abilities the same turn it enters the field.)
As you choose a card to attack, you must choose this card if able.
Whenever this card attacks -> If this card's ATK is 1000 or more, this card deals 700 damage to target resonator.
R: This card gains [+100/0] until end of turn.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-011-fa
[Swiftness] (This card can attack and you can play its Rest abilities the same turn it enters the field.)
As you choose a card to attack, you must choose this card if able.
Whenever this card attacks -> If this card's ATK is 1000 or more, this card deals 700 damage to target resonator.
R: This card gains [+100/0] until end of turn.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-012
[Enter] -> Reveal the top five cards of your deck. You may put a regalia or Knight of the Round Table from among them into your hand. Put the rest on the bottom of your deck in any order.
Banish this card: This card deals 200 damage to target player or J/resonator.
Game: Force of Will
Set: Alice Origin Starter Deck
Code: fow-SDAO1-012-fa
[Enter] -> Reveal the top five cards of your deck. You may put a regalia or Knight of the Round Table from among them into your hand. Put the rest on the bottom of your deck in any order.
Banish this card: This card deals 200 damage to target player or J/resonator.