Magic Stone of Black Silence (Full Art) (Reprint)
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CMF-096-reprint
Description:
This card has the magic stone types wind magic stone and darkness magic stone.
[Rest]: Produce G or B.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CMF-096-reprint
This card has the magic stone types wind magic stone and darkness magic stone.
[Rest]: Produce G or B.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CMF-097-reprint
This card has the magic stone types water magic stone and wind magic stone.
[Rest]: Produce U or G.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CMF-098-reprint
This card has the magic stone types fire magic stone and water magic stone.
[Rest]: Produce R or U.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CMF-099-reprint
This card has the magic stone types light magic stone and fire magic stone.
[Rest]: Produce W or R.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CMF-100-reprint
This card has the magic stone types light magic stone and darkness magic stone.
[Rest]: Produce W or B.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-000
[Extension Rule] (This card cannot be in any deck. You can only have up to one card in your extension rule area. You may start the game with this card in your extension rule area. If you do, apply the following text until end of game.)
Rulers you own named "Lenneth, Lonely Asteras" and/or "Yggdrasil, the World Tree" gain World Tree in addition to their other races everywhere and have "[Tag] (World Tree)" everywhere.
Rulers you own named "Sieben, Malefic $t@r" and/or "Yggdrasil, Malefic Verdant Tree" gain Malefic Tree in addition to their other races everywhere and have "[Tag] (Malefic Tree)" everywhere.
Apply the effects of this card already during deck construction and setup.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-001
[Tag] (Seven Stars)
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-002
[Quickcast] [Mythic]
Play this card or its abilities only if you control a J/ruler named "Tina, Virtuous Stella".
[Enter] >>> Draw a card. Put a [400/400] light Fairy resonator token with [Flying] into the field.
[Seal] (X), where X is six minus the number of Fairy entities you control. (This card gains the following text as long as you control X or more magic stones, where X is sixminus the number of Fairy entities you control.)
[Rest]: You may contract this card with "Tina, Virtuous Stella". Play this ability only during your turn.
Tina, Virtuous Stella
[Flying]
Fairy J/resonators you control gain [+200/+200].
Whenever you play a Virtuous Skill spell >>> Put a [400/400] light Fairy resonator token with [Flying] into the field. Put two [+100/+100] counters on each J/resonator you control.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-003
[Quickcast]
Play this card only if you control a J/ruler named "Tina, Virtuous Stella".
Choose one. If this card was chained, choose up to two instead;
- Draw two cards.
- Put two [400/400] light Fairy resonator tokens with [Flying into the field. Fairy J/resonators you control gain [Eternal] until end of turn.
[Chaining] (Blazing Skill, Enchanting Skill, Wild Skill or Deathly Skill) (If this is the first spell after a Blazing Skill, Enchanting Skill, Wild Skill or Deathly Skill spell you played this turn, this card is chained.)
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-003-full-art
[Quickcast]
Play this card only if you control a J/ruler named "Tina, Virtuous Stella".
Choose one. If this card was chained, choose up to two instead;
- Draw two cards.
- Put two [400/400] light Fairy resonator tokens with [Flying into the field. Fairy J/resonators you control gain [Eternal] until end of turn.
[Chaining] (Blazing Skill, Enchanting Skill, Wild Skill or Deathly Skill) (If this is the first spell after a Blazing Skill, Enchanting Skill, Wild Skill or Deathly Skill spell you played this turn, this card is chained.)
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-004
[Quickcast]
Play this card only if you control a J/ruler named "Tina, Virtuous Stella".
You pay 0 rather than pay this card's cost if this is the first spell named "Meteor Dive" you play this turn that targets a J-ruler you control.
Fairy J/resonators you control gain [Swiftness] until end of turn. TargetJ/resonator gains [+1000/+1000], [Eternal] and [Barrier] until end of turn.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-004-full-art
[Quickcast]
Play this card only if you control a J/ruler named "Tina, Virtuous Stella".
You pay 0 rather than pay this card's cost if this is the first spell named "Meteor Dive" you play this turn that targets a J-ruler you control.
Fairy J/resonators you control gain [Swiftness] until end of turn. TargetJ/resonator gains [+1000/+1000], [Eternal] and [Barrier] until end of turn.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-005
[Quickcast]
Play this card only if you control a J/ruler named "Tina, Virtuous Stella".
Choose one;
- Destroy all attacking J/resonators and all J/resonators that attacked this turn.
- Remove target non-magic stone, non-J/resonator entity your opponent controls from the game.
[Awakening] Rest a recovered Fairy J/resonator you control: Put two [+100/+100] counters on the Fairy J/resonator rested to pay this [Awakening] cost.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-005-full-art
[Quickcast]
Play this card only if you control a J/ruler named "Tina, Virtuous Stella".
Choose one;
- Destroy all attacking J/resonators and all J/resonators that attacked this turn.
- Remove target non-magic stone, non-J/resonator entity your opponent controls from the game.
[Awakening] Rest a recovered Fairy J/resonator you control: Put two [+100/+100] counters on the Fairy J/resonator rested to pay this [Awakening] cost.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-006
[Quickcast]
Non-magic stone entities your opponent controls lose all abilities until end of turn. Draw a card.
When this card is put into your graveyard from your hand by an effect your opponent controls or is put into your graveyard from your deck >>> Put a [400/400] light Fairy resonator token with [Flying] into the field.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-006-full-art
[Quickcast]
Non-magic stone entities your opponent controls lose all abilities until end of turn. Draw a card.
When this card is put into your graveyard from your hand by an effect your opponent controls or is put into your graveyard from your deck >>> Put a [400/400] light Fairy resonator token with [Flying] into the field.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-007
[Quickcast]
[Enter] >>> Recover all entities you control with seal counters on them.Rest all entities your opponent controls with seal counters on them. Move all seal counters from other entities to this card.
Remove a seal counter from this card: Choose one;
- Destroy target rested non-magic stone entity.
- Cancel target activate ability.
W, reveal this card from your hand: Put a seal counter on target entity.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-007-full-art
[Quickcast]
[Enter] >>> Recover all entities you control with seal counters on them.Rest all entities your opponent controls with seal counters on them. Move all seal counters from other entities to this card.
Remove a seal counter from this card: Choose one;
- Destroy target rested non-magic stone entity.
- Cancel target activate ability.
W, reveal this card from your hand: Put a seal counter on target entity.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-008
[Flying] [Barrier] (Cards that share an attribute with Seven Kings rulers you own revealed outside the game)
This card gains [+200/+200] for each Seven Kings ruler you own revealed outside the game.
[Enter] >>> You may reveal a Seven Kings ruler you own from outside the game that does not share a name with other Seven Kings rulers you own revealed outside the game and keep it revealed until end of game.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-008-full-art
[Flying] [Barrier] (Cards that share an attribute with Seven Kings rulers you own revealed outside the game)
This card gains [+200/+200] for each Seven Kings ruler you own revealed outside the game.
[Enter] >>> You may reveal a Seven Kings ruler you own from outside the game that does not share a name with other Seven Kings rulers you own revealed outside the game and keep it revealed until end of game.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-009
[Flying]
[Rest]: Produce W, R, U, G or B. Spend this will only to play Virtuous Skill chants or Fairies.
Banish this card: Prevent all damage that would be dealt to Fairy J/resonators you control until end of turn.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-009-full-art
[Flying]
[Rest]: Produce W, R, U, G or B. Spend this will only to play Virtuous Skill chants or Fairies.
Banish this card: Prevent all damage that would be dealt to Fairy J/resonators you control until end of turn.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-010
J/resonators you control gain [+100/+100] for each Flower addition with different names you control.
[Enter] >>> Put a [400/400] light Fairy resonator token with [Flying] into the field.
Game: Force of Will
Set: Clash of the Star Trees
Code: fow-CST-010-full-art
J/resonators you control gain [+100/+100] for each Flower addition with different names you control.
[Enter] >>> Put a [400/400] light Fairy resonator token with [Flying] into the field.