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The Origin of the Seven Lands

Game: Force of Will

Set: Memoria Collection 02

Code: fow-MC02-001

Description:

1, reveal this card from your hand: You may reveal a ruler named "Arla", "Faria", "Machina", "Melgis", "Pricia", "Rezzard" or "Valentina" you own from outside the game and keep it revealed until end of game. If you do, produce one will of an attribute shared with the ruler revealed this way. Play this ability only during your turn, only once per turn and only if you didn't already play an activate ability of a card named "The Origin of the Seven Lands" from your hand this turn.

[Enter] >>> If you own rulers named "Arla", "Faria", "Machina", "Melgis", "Pricia", "Rezzard" and "Valentina" revealed outside the game, for each of these rulers put a resonator token copy of their J-ruler side into the field, without copying the J-ruler type.

You pay 0 rather than pay the activation cost to play God's Art abilities of Seven Kings entities or J-rulers named "Magna, the Creator of Regalia" you control.

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Mariabella, Sincere Engineer

Game: Force of Will

Set: Memoria Collection 02

Code: fow-MC02-002

Description:

You may play this card from your removed area.

[Enter] >>> You may search your deck for a Machine with total cost 1 or less and put it into the field. Then shuffle your deck.

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Yggdrasil, Heroic Spirit of the World Tree

Game: Force of Will

Set: Memoria Collection 02

Code: fow-MC02-003

Description:

[Enter] >>> Search your deck for a regalia that shares an attribute with the will you paid to play this card, reveal it, and put it into your hand. Then, shuffle your deck.

[Rest]: Produce one will of any attribute. Spend this will only to play regalia.

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Dark Alice, Rabbit Princess

Game: Force of Will

Set: Memoria Collection 02

Code: fow-MC02-004

Description:

[Quickcast]

Cards in your graveyard cannot be the target of chant spells and abilities your opponent controls or be removed from the game.

[Enter] >>> Draw a card, then discard a card or banish an entity. Repeat this process once.

As long as there is a resonator, chant, addition, and magic stone in your graveyard, magic stones you control gain ": Produce W, R, U, G, or B.".

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Geryon

Game: Force of Will

Set: Memoria Collection 02

Code: fow-MC02-006

Description:

[Swiftness] [Precision] [Flying]

Your opponent cannot play spells with total cost 1 or less.

G, remove this card in your hand from the game: Cancel target spell with total cost 1 or less.

B, remove this card in your hand from the game: Destroy target resonator with total cost 1 or less.

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Alice, the Ally of Fairies // Alice, Paladin of Unwavering Hope

Game: Force of Will

Set: Memoria Collection 02

Code: fow-MC02-007

Description:

[Judgment] 7. You may pay 1 less to play this ability for each Fairy you control.

[Energize] W.

This card gains "Alice, Girl of the Lake" in addition to its other names.

Alice, Paladin of Unwavering Hope

(J-ruler side)

[Flying]

This card gains "Alice, Fairy Queen" in addition to its other names.

When this card enters your field -> Recover all Fairies you control.

God's Art [Return to Arcadia] W: J/resonators you control gain [+200/+200]. Search your deck for a card named "Excalibur, the Spirit God's Sword" and put it into your field. Then shuffle your deck. (Play God's Art [Return to Arcadia] only once per game.)

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Valentina, Plotting Lord of the Seas // Overlord of the Seven Lands, Valentina

Game: Force of Will

Set: Memoria Collection 02

Code: fow-MC02-008

Description:

[Judgement] 2U.

1U: Search your main deck for a regalia, reveal it and put it into your hand. Then shuffle your main deck.

Overlord of the Seven Lands, Valentina (J-ruler)

When this card enters your field, you may reveal any number of Seven Kings J-Rulers with different names you own from outside the game and keep them revealed until end of game.

This card gains [+100/+100] for each card revealed this way and it gains all of those cards names and God's Art abilities.

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Girl in Twilight Garb // Dark Alice, Maiden of Slaughter

Game: Force of Will

Set: Memoria Collection 02

Code: fow-MC02-009

Description:

[Judgement] 0, Play this ability only if you have removed three or more cards from the game with this card's ability.

B: Remove target card in your opponent's graveyard from the game.

Dark Alice, Maiden of Slaughter

[Target Attack]

When this card enters your field, choose a number. Destroy all resonators with total cost equal to the chosen number.

God's Art [Walpurgis Night] BB: J/resonators your opponent controls gain [-200/-200], search your main deck for a card named "Schrodinger, the Fallen Black Cat" and put it into your field. Then shuffle your main deck. (Play God's Art {Walpurgis Night] only once per game.)

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The Flight of the Holy Sword // Excalibur Chronogear

Game: Force of Will

Set: Memoria Collection 02

Code: fow-MC02-010

Description:

[Quickcast]

Chose one:

- Non-magic stone entities you control gain [Eternal] and [Barrier] until end of turn.

- Until end of game, you may play all God's Art abilities you already played this game an additional time.

[Awakening] WU: You may contract this card with "Aristella, Twin Prince".

Excalibur Chronogear

[Flying]

[Enter] >>> Destroy all other non-magic stone entities. Draw a card. Players cannot chase to this ability.

If damage would be dealt to you, it's dealt to this card instead.

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Bounty Hunter, Christie

Game: Force of Will

Set: Demo Decks - Christie vs. Reiya

Code: fow-TD3-001

Description:

[Judgment] GG2 (Pay GG2 to flip this card and put it into the field as a J-ruler.)

[Energize] G (As the game starts, if you are not the player going first, you get a will coin with "Banish this coin: Produce G.")

Pursuer of Vampires, Helsing

[Swiftness] (This card can attack and you can play its [Rest] abilities the same turn it enters the field.)

[Enter] >>> Return target resonator to its owner's hand.

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