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Lenneth, the Priestess of Vell-Savaria (Foil)

Game: Force of Will

Set: FoW Promos

Code: fow-A01-Buy-a-Box

Description:

[Stranger] 10 (You may begin the game with a Stranger deck of exactly ten (Stranger) resonators. You may not have more than two copies of any card in your Stranger deck.)

[Judgment] WWR

[Energize] WR

Whenever a light regalia enters the field under your control -> Choose one, If the regalia is "Caduccus", choose up to two instead - Choose a card from your Stranger deck at random and put it into your hand; or remove the top card of your deck from the game. Then draw a card; or remove target resonator with total cost 1 or less from the game; or you may pay 0 to do judgment until end of turn.

J-ruler Side:

[Enter] -> Remove target non-J-ruler, non-magic stone entity from the game.

God's Art "Power of Magna" WR: Choose a card from your Stranger deck at random and put it into your hand. Then you may put a (Stranger) from your hand into the field.

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Machina (Foil)

Game: Force of Will

Set: FoW Promos

Code: fow-A02-Buy-a-Box

Description:

[Stranger] 10 (You may begin the game with a Stranger deck of exactly ten (Stranger) resonators. You may not have more than two copies of any card in your Stranger deck.)

[Judgment] UUG

[Energize] UG

Whenever a water regalia enters the field under our control -> Choose one, if the regalia is "Marybell Type Zero", choose up to two instead - Choose a card from your Stranger deck at random and put it into your hand; or put two [200/200] water Machine resonator tokens into the field; or put five [+100/+100] counters on a "Marybell Type Zero" you control; or you may pay 0 to do judgment until end of turn.

J-ruler side:

[Pierce]

As long as you control a resonator named "Marybell Type Zero", this card gains [+1000/+1000].

God's Art "Update" UG: Put ten [+100/+100] counters on a "Marybell Type Zero" you control.

Choose a card from your Stranger deck at random and put it into your hand.

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Shion, the Sorrowful Songstress (Foil)

Game: Force of Will

Set: FoW Promos

Code: fow-A02-prerelease-party

Description:

Rest: Produce U or B. Spend this will only to play Mage Arts.

Whenever you play a water or darkness Mage Art -> Target resonator gains [-200/0] until end of turn.

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Caduceus (Foil)

Game: Force of Will

Set: FoW Promos

Code: fow-A1-prerelease-party

Description:

[Mythic]

Your J-ruler gains [Drain].

[Rest]: Produce two wills in any combination of [W] and/or [R]. Spend this will only to play (Strangers), Mage Arts, or activate abilities of Twelve Protective Deities.

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Arla

Game: Force of Will

Set: Alice Origin III

Code: fow-AO3-Buy-a-Box-1

Description:

[Stranger] 10 (You may begin the game with an extra deck of exactly ten (Stranger) resonators. You may not have more than two copies of any card in your Stranger deck.)

[Judgement] WGG

[Energize] WG

Whenever a light regalia enters the field under your control -> Choose one, if the regalia is "Wings of the Archangel", choose up to two instead - Choose two cards from your Stranger deck at random and remove them from the game, or up to two target resonators gain [Flying] and [+200/+200] until end of turn, or draw a card for each resonator you control with [Flying], or you may pay 0 to do judgement until end of turn.

Arla

[Enter] -> Put the top card of your magic stone deck into the field. Choose a card from your Stranger deck at random and remove it from the game.

God's Art "Rise of Armalla" WWGG: Put any number of light or wind (Stranger) resonators with different names from your removed area into the field. When you don't control a (Stranger) resonator -> You lose the game.

Near Mint0 in Stock£4.15
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Reflect // Refrain

Game: Force of Will

Set: Alice Origin III

Code: fow-AO3-Buy-a-Box-2

Description:

[Stranger] 10 (You may begin the game with an extra dec of exactly ten (Stranger) resonators. You may of have more than two copies of any card in your Stranger deck.)

[Energize] RU

As the first turn starts, you may invert this card.

You gain [Passion].

Whenever a fire regalia enters the field under your control -> Choose one, if the regalia is "Change the Heart", choose up to two instead - Produce R, or this card deals 600 damage to target player or J/resonator, or destroy target damaged resonator.

Refrain

You gain [Calmness].

Whenever a water regalia enters the field under your control -> Choose one, if the regalia is "Change the Heart", choose up to two instead - Produce U, or rest target entity, or draw a card.

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Rezzard

Game: Force of Will

Set: Alice Origin III

Code: fow-AO3-Buy-a-Box-3

Description:

[Stranger] 10 (You may begin the game with an extra deck of exactly ten (Stranger) resonators. You may not have more than two copies of any card in your Stranger deck.)

[Judgement] GBB

[Energize] GB

Whenever a darkness regalia enters the field under your control -> Choose one, if the regalia is "Deathscythe", choose up to two instead - Choose two cards from your Stranger deck at random and put them into your graveyard, or each player banished a resonator, or put a resonator from your graveyard into your hand, or you may pay 0 to do judgement until end of turn.

Rezzard

[Enter] -> Put the top 4 cards of your deck into your graveyard. Then, you may put a resonator from your graveyard into the field. If you do, it gains darkness in addition to its other attributes and Vampire in addition to its other races.

God's Art "Blood Revolution" BG: For each Vampire you control and starting from the ones with the highest ATK to the one with the lowest ATK, target a resonator your opponent controls. Vampires you control gain [+400/+400] until end of turn. Then, each of them deals damage equal to its ATK to its chosen target. (You may choose the same target multiple times with different Vampires.)

Near Mint0 in Stock£5.25
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Scheherazade, the Teller of Heroic Epics (Foil)

Game: Force of Will

Set: FoW Promos

Code: fow-AO3-prerelease-party

Description:

[Barrier] (Chant)

As long as your ruler is "Reflect" or "Refrain", you gain [Passion] and [Calmness]

[Enter] -> Put a story counter on this card. If this card was awakened, put five story counters on it instead.

Remove a story counter from this card; Look at a card from your Stranger deck at random. You may play it by paying its cost.

[Awakening] Rest a recovered regalia you control.

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Gill Lapis

Game: Force of Will

Set: Alice Origin IV Prologue of Attoractia

Code: fow-AO4-Buy-a-Box-1

Description:

[Judgement] BBM

Whenever a darkness regalia enters the field under your control >>> Choose one, then, if the regalia is "World Ender", choose one again,

- Look at the top three cards of your deck. Reveal a card from among them and put it into your hand. Put the rest on the bottom of your deck in any order.

- Name a card. You gain [Limit Break] (Name of that card).

You may pay the attribute cost of Minions and Moon Arts with any will.

J-ruler

[Flying]

[Enter] >>> Search your deck for a Minion and put it into the field. If you do, you gain [Limit Break] (Name of that Minion). Then shuffle your deck.

[Limit Break]

This card gains [+800/+800] and [Precision].

[Rest]: Destroy target resonator. Until end of game, you may play all God's Art abilities you played this game an additional time.

God's Art "Primogenitor's Ambition" BM: This card gains "Resonators your opponent controls gain [-400/-400]."

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Dark Alice

Game: Force of Will

Set: Alice Origin IV Prologue of Attoractia

Code: fow-AO4-Buy-a-Box-2

Description:

[Judgement] WBB

Whenever a darkness regalia enters the field under your control >>> Choose one, then, if the regalia is "Unknown Mother Goose", choose one again,

- Gain two light crystals.

- Gain two darkness crystals.

J-ruler

[Drain] [Bane]

[Enter] >>> Search your deck for a Fairy Tale resonator and put it into the field. Then shuffle your deck.

W, banish two light crystals: Target entity gains [Eternal] and [Barrier] until end of turn.

B, banish X darkness crystals: Destroy all resonators with total cost X.

God's Art "Mother Goose Rising" WB: Put any number of target Fairy Tale and/or Shadow resonators with different names from your graveyard into your hand.

Near Mint0 in Stock£13.45
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Magna, the Creator of Regalia

Game: Force of Will

Set: Alice Origin IV Prologue of Attoractia

Code: fow-AO4-Buy-a-Box-3

Description:

[Judgement] WRUGB

You may have (Stranger) resonators in your deck. You may not have more than one copy of any (Stranger) resonator in your deck.

J-ruler

[Enter] >>> Search your deck for a (Stranger) resonator, and put it into the field. Then shuffle your deck.

God's Art "Valhalla" WRUGB: Destroy all other non-(Stranger) resonator, non-magic stone entities. Your opponent cannot play spells or abilities until end of turn.

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Sorceress of Heavenly Wind, Melfee (Foil)

Game: Force of Will

Set: FoW Promos

Code: fow-BE-002

Description:

[Quickcast]

When this card enters your field -> Prevent all damage that would be dealt by target J/resonator this turn, if you played two or more cards this turn.

Rest: Product W, R, U, G, or B.

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Arcana, Base of Order // Order of Will (Foil)

Game: Force of Will

Set: FoW Promos

Code: fow-BSR-006/JR

Description:

[Revolution Order] 0 (Once per turn, as you play a resonator spell, you may choose to order it. if you do, that resonator spell gains "Players cannot chase to this card. This card cannot be canceled or moved to any zone other than the field.". As that resonator enters the field, put this card with its order side up into your order area.)

At the beginning of the game >>> Put three limited counters on this card.

1, remove a limited counter from this card: Produce W, R, U, G, or B.

Order of Will

(The ordered card becomes a J-ruler with play cost (and is no longer a resonator) and gains the following abilities as long as this card is in your order area. The J-ruler type and those abilities cannot be removed from or lost by the ordered card in anyway.)

1, remove a limited counter from this card: Produce W, R, U, G, or B.

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Lifezapper, Star Statue // Stein, Deathly Star

Game: Force of Will

Set: FoW Promos

Code: fow-CST-059JR

Description:

[Quickcast] [Mythic]

Play this card or its abilities only if you control a J/ruler named "Stein, Deathly Star".

[Enter] >>> Draw a card. Put two [400/400] darkness Ethereal resonator tokens into the field. They gain "At the next end of turn >>> This card's controller banishes it.".

[Seal] (X), where X is six minus the number of resonators that left the field this turn. (This card gains the following text as long as you control X or more magic stones, where X is six minus the number of resonators that left the field this turn.)

[Rest]: You may contract this card with "Stein, Deathly Star". Play this ability only during your turn.

Stein, Deathly Star

[Drain] [Bane]

Ethereal J/resonators you control gain [+200/+200].

[Enter] >>> This card deals 200 damage to up to X target J/resonators, where X is the number of resonators that were put into your graveyard this turn.

Whenever you play a Deathly Skill spell >>> Put a [400/400] darkness Ethereal resonator token into the field. It gains "At the next end of turn >>> This card's Controller banishes it.".

Banish an Ethereal resonator token: This card gains [Eternal] and [Barrier] until end of turn.

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Kaguya Enters the Game of Gods (Foil)

Game: Force of Will

Set: FoW Promos

Code: fow-D1-Buy-a-Box

Description:

Choose one;

- Put a wind Moon addition token into the field. Draw a card.

- Target entity you control gains [Barrier] until end of turn. Draw a card.

[Force Resonance] "Moon"

You may destroy all Moons you control. This card deals 500 damage multiplied by the number of Moons destroyed this way to target player or J/resonator.

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Odin Enters the Game of Gods (Foil)

Game: Force of Will

Set: FoW Promos

Code: fow-D1-prerelease-party

Description:

[Quickcast]

Choose one;

- Look at the top three cards of your deck. Put one of them into your hand, put one of them into your graveyard and remove one of them from the game.

- Put X [+100/+100] counters on target J/resonator you control, where X is the highest total cost among entities you control.

[Force Resonance] "Faith"

Destroy up to one target non-magic stone entity with total cost X or less, where X is the highest total cost among entities you control.

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Guinevere, Space-Time Watcher (Foil)

Game: Force of Will

Set: FoW Promos

Code: fow-D2-Buy-a-Box

Description:

[Tales]

Your opponent pays 1 more to play spells or non-will activate abilities during your turn. As long as this card is a Machine, they pay 3 more instead.

[Revolution]

[Enter] >>> Name a water or Machine card with total cost 3 or less. Reveal the top card of your deck. If it shares a name with the named card, you may play it without paying its cost.

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Violet and Mariabella, Chasing Fire (Foil)

Game: Force of Will

Set: FoW Promos

Code: fow-D2-prerelease-party

Description:

[Tales] [Swiftness] [Flying] [Eternal]

R: Recover this card. Play this ability only during your opponent's turn.

R: This card gains [+200/0] until end of turn.

R: Produce R. This will does not cease to exist during the recovery phase or the end phase as long as you control this card.

[Revolution]

[Enter] >>> Produce RR.

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