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Decree of Absolution // Messiah

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-001

Description:

Put two [400/400] light Human resonator tokens into the field. Draw a card. If a J/resonator you controlled and a J/resonator your opponent controlled were destroyed this turn, you may contract this card with "Mika, Saint of the Solaris Order"

Messiah

[Precision] [Flying]

[Enter] >>> Target up to X J/resonators, where X is the number of magic stones you control. Rest those your opponent controls. Those you control gain [+200/+200] and [Swiftness] until end of turn.

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Extract of the Fire Moon // Berserker

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-002

Description:

Produce two wills in any combination of R and/or B. Draw a card. If your life is 2000 or less, you may contract this card with "Viga, Steadfast Steward".

Berserker

[Swiftness] [First Strike] [Pierce] [Bane]

If this card would deal damage to a J/resonator your opponent controls, it deals that much damage to that J/resonator and that J/resonator's controller instead.

R: Recover this card.

B: [Eternal] until end of turn.

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Grandfather's Research Project // Justice

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-003

Description:

Draw two cards. You may put an addition with total cost 1 or less from your hand into the field. If you control three or more additions, you may contract this card with "Falchion, Solitary Scientist".

Justice

[Flying]

This card gains [Eternal] and [Barrier] as long as it is recovered.

Whenever you play a chant >>> If it was the first chant you played this turn, recover this card. If it was the second chant you played this turn, put four [+100/+100] counters on this card. If it was the third chant you played this turn, recover up to two magic stones you control. If it was the fourth chant you played this turn, cancel any number of target spells and/or activate or automatic abilities.

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Contract of the Water Moon // Fairy Tale King

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-004

Description:

Return target non-magic stone non-J-ruler entity to its owner's hand. Draw a card. If you played a God's Art this turn, you may contract this card with "Aristella, Twin Prince".

Fairy Tale King

[Enter] >>> You may search your deck for a Fairy Tale resonator, reveal it and put it into your hand. If you do, shuffle your deck.

Fairy Tale resonators you control gain [+400/+400].

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Night of the Legendary Vampire // End of Night

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-005

Description:

Put the top X cards of your deck into your graveyard. Destroy any number of target non-magic stone, non-Cocoon entities with a combined total cost of X or less, where X is the number of magic stones you control. If there are seven or more cards in your graveyard, you may contract this card with "Asuka, Gravekeeper of Tsukuyomi".

End of Night

[Flying]

[Enter] >>> Choose any number of target resonators with a combined total cost of X or less in all graveyards and play them without paying their costs, where X is the number of magic stones you control.

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The Flight of the Holy Sword // Excalibur Chronogear

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-006

Description:

[Quickcast]

Chose one:

- Non-magic stone entities you control gain [Eternal] and [Barrier] until end of turn.

- Until end of game, you may play all God's Art abilities you already played this game an additional time.

[Awakening] WU: You may contract this card with "Aristella, Twin Prince".

Excalibur Chronogear

[Flying]

[Enter] >>> Destroy all other non-magic stone entities. Draw a card. Players cannot chase to this ability.

If damage would be dealt to you, it's dealt to this card instead.

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The Flight of the Demon Sword // Laevateinn Chronogear

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-007

Description:

[Quickcast]

Destroy target non-magic stone entity. Play this card only if you pay its cost with will produced by Gear Entities.

If you control in the field and own revealed outside the game a combined number of seven or more Gears, you may contract this card with "Eins".

Laevateinn Chronogear

[Enter] >>> You may put any number of Gears you own revealed outside the game that don't share a name into the field.

Whenever this card attacks >>> You may destroy target non-magic stone entity.

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Launch of Megiddo // Mover of Worlds

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-008

Description:

[Quickcast]Choose one:

- Recover a light or wind J/ruler you control. Draw a card.

- You may contract this card with "Refrain, Resident of Wanderers' Castle".

[Mastery] "Refrain, Resident of Wanderers' Castle"

Mover of Worlds

This card has "Refrain, Resident of Wanderers' Castle" in addition to its other names.

Remove X magic counters from a J/ruler you control: Choose one. Play this ability only during your opponent's turn and only once per turn;

- Destroy X target non-magic stone entities.

- Cancel target spell with total cost X.

- You gain X00 life.

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Memory of Worlds // Recorder of Worlds

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-009

Description:

[Quickcast]Choose one:

- Remove target spell from the game. Its owner may play it from their removed area.

- Remove target spell that was not played from a hand from the game. If you do, you may contract this card with "Reflect, Resident of Wanderers' Castle".

[Mastery] "Reflect, Resident of Wanderers' Castle"

Recorder of Worlds

This card has "Reflect, Resident of Wanderers' Castle" in addition to its other names.

Put a magic counter on a J/ruler you control: Choose one. Play this ability only during your turn and only once per turn;

- Target J/resonator gains [+600/+600], [Eternal] and [Barrier] until end of turn.

- Draw a card.

- Recover target entity.

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Divine Lightning // Predator

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-010

Description:

[Quickcast]

Choose one:

- Target J/resonator loses all abilities until end of turn, then this card deals 800 damage to it.

- Target ruler loses all abilities and cannot be contracted until end of turn.

- If there are no ice counters on a ruler named "Ki Lua, Fossil Girl of Melted Ice" you control, you may contract this card with "Ki Lua, Fossil Girl of Melted Ice".

[Mastery] "Ki Lua, Fossil Girl of Melted Ice"

Predator

[Swiftness] [Pierce]

[Enter} >>> Put a Dinosaur resonator from your graveyard into the field. It gains "At the next end of turn >>> It's controller banishes it".

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Metamorphosis // Dendrobium

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-011

Description:

Choose one;

- Remove the top three cards of your deck from the game. You may play these cards from your removed area until end of turn.

- You may contract this card with "Metal Lifeform: T2".

Dendrobium

As this card enters the field, you may choose all Metal Lifeform resonators with [Fusion] (Metal Lifeform) and with different names in your graveyard and/or removed area. They become additions. Put them into the field, added to this card.

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Rocket Dive // Pink Spider

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-012

Description:

Choose one:

- Your opponent banishes two resonators.

- Expand your "Shinobi" EX Area by one space until end of game.

If you played this card from your "Shinobi" EX Area, you may contract this card with "Hyde, Solitary Assassin".

Pink Spider

[Drain] [Bane]

You may play cards from your "Shinobi" EX Area.

[Enter} >>> Expand your "Shinobi" EX Area by one space until end of game. Then you may put any number of cards from your hand face down into your "Shinobi" EX Area. Draw X cards where X is the number of cards put into your "Shinobi" EX Area this way.

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Soul Absorption // The Ethereal King

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-013

Description:

[Quickcast]Choose one:

- J/resonators your opponent controls gain [-600/-600] until end of turn.

- You may put any number of Ethereal resonators from your graveyard into your "Possession" EX Area. If there are three or more Ethereal resonators in your "Possession" EX Area, you may contract this card with "Reinhardt, Descendant of the Ethereal King".

The Ethereal King

[Swiftness] [Flying] [Bane]

Whenever this card attacks >>> You may put an Ethereal resonator from your "Possession" EX Area into the field. If gains [Swiftness] until end of turn.

Whenever an Ethereal resonator you control attacks >>> Recover this card.

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Twin Deathscythe, Severing Scythe // Deathscythe Chronogear

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-014

Description:

[Quickcast]

Play this card only if you pay its cost with will produced by Gears entities.

Cancel target spell or activate or automatic ability with one or more attributes. If you do, you may contract this card with "Sechs". If you control a card named "Deathscythe Chronogear", you may contract this card with "Neun" instead.

Deathscythe Chronogear

[Flying]

J/resonators your opponent controls lose all abilities.

This card gains [+1000/+1000] and [Barrier] as long as you control two cards named "Deathscythe Chronogear".

3: Destroy target J/resonator. You pay less to play this ability for each card named "Deathscythe Chronogear" you control. Play this ability only once per turn.

[Enter] >>> You may search your deck for up to nine cards and remove them from the game. If you do, shuffle your deck. If you removed cards with a total of nine different card names this way, take an extra turn after this one. This ability only triggers if you control twocards named "Deathscythe Chronogear".

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Summon the Wolf of Famine! // Artemis Chronogear

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-015

Description:

You may remove a total of four [+100/+100] counters from entities you control rather than pay this card's cost.

Put target light non-magic stone, non-chant card with total cost 2 or less from your graveyard into the field. If you control three or more magic stones, you may contract this card with "Actor Drei, Savior Child".

Artemis Chronogear

This card enters the field with two [4100/+100] counters on it.

J/resonators with no [+100/+100] counters on them gain "Famine".

Whenever one or more [+100/+100] counters are put on a J/resonator with "Famine" you control >>> Recover it.

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Summon the Charger of War! // Ifrit Glass Chronogear

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-016

Description:

Target J/resonator you control deals damage equal to its ATK to target player or J/resonator. If you control three or more magic stones, you may contract this card with "Chevaleresse Acht, Thousand Blades".

Ifrit Glass Chronogear

[Swiftness] [Flying]

J/resonators you control that dealt damage to your opponent this turn gain "War" until end ofturn.

J/resonators you control gain [+400/+400] as long as this card has "War".

[Enter] >>> Recover all resonators with "War" you control.

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Summon the Serpent of Reign! // Gleipnir Chronogear

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-017

Description:

Draw X cards then put two cards from your hand on top of your deck, where X is the combined number of instances of "Melody" that J/rulers you control have. If you control three or more magic stones, you may contract this card with "Serenade Vier, Tragic Diva".

Gleipnir Chronogear

[Flying]

This card gains X instances of "Melody", where X is the number of Music chants with different names you played this turn. (J/rulers can have multiple instances of "Melody")

This card gains [+400/+400] for each instance of "Melody" it has.

This card gains [Swiftness], [Drain], [Eternal] and [Barrier] as long as it has five or more instances of "Melody".

[Enter] >>> Gain control of target non-magic stone, non-J-ruler entity your opponent controls as long as this card is in the field.

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The Sword of Progression // Genesis Chronogear

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-018

Description:

[Quickcast]

Choose up to X, where X is the number of times you already played a card named "The Sword of Progression" this game. You must choose options in chronological order without skipping any option, beginning with the first option. (So the fourth option can only be chosen if X is 4 or more.) If you do not control a card named "Magog, Artificial Eclipse", remove this card from the game as it resolves;

- Draw a card.

- Cancel target spell.

- Return target resonator or addition to its owner's hand.

- You may contract this card with "Ulga, Eclipser".

Genesis Chronogear

[Precision] [Flying] [Pierce] [Eternal] [Barrier]

[Enter] >>> Recover up to two magic stones you control.

Whenever this card blocks >>> Recover it.

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Summon the Dragon of Death! // Unknown Mother Goose Chronogear

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-019

Description:

Destroy all J/resonators with "Blessing" your opponent controls. If you control three or more magic stones, you may contract this card with "Deathwing Fünf, Dark Feather".

[Mastery] "Deathwing Five, Dark Feather"

Unknown Mother Goose Chronogear

[Bane]

You cannot lose the game due to your life being 0 or less as long as this card has "Blessing".

This card gains [+400/+400] for each instance of "Blessing" it has.

0:Target entity gains "Blessing" until end of game. (Entities can have multiple instances of "Blessing".) Play this ability only during your turn and only up to twice per turn.

As this card leaves the field, if your life is 0 or less, your life becomes 1000.

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Repairing the Deathscythe // Deathscythe Rebooted

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-020

Description:

[Quickcast]

Put the top card of your magic stone deck into the field rested.

[Awakening] 1, rest two recovered Moon Protection rulers you control: You may contract this card with a ruler with [Partner] you control.

Deathscythe Rebooted

[Flying]

[Enter] >>> Choose two;

- Draw a card.

- You gain 1000 life.

- Put ten [+100/+100] counters on this card.

- Destroy all non-magic stone Gears entities.

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Ascending to the Crimson Moon // Red Eyes

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-021

Description:

Draw a card. You may put a non-chant Moon with total cost 2 or less from your hand into the field.

[Awakening] R: If you control a Moon entity, you may contract this card with "Aristella, Ascendant Prince of the Crimson Moon".

Red Eyes

[Swiftness]

This card gains [+500/0] for each Moon addition you control.

[Enter] >>> This cards deals X damage to your opponent and each J/resonator they control, where X is the ATK of this card.

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Armament Refinement // Elektra: Dragon Form

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-022

Description:

Reveal a card from your "Armament" EX deck at random and put it into your ruler area. Draw a card. If you control three or more Armament or High Armament sub-rulers, you may contract this card with "Elektra, Armament Apex".

Elektra: Dragon Form

[Enter] >>> You may reveal a fire High Armament sub-ruler you own from outside the game that does not share a name with sub-rulers you control and put it into your ruler area.

Whenever this card attacks >>> Recover target Armament or High Armament sub-ruler you control.

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Armament Upgrade // Elektra: Horror Form

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-023

Description:

Upgrade target Armament sub-ruler you control. If you control two or more upgraded Armament sub-rulers, you may contract this card with "Elektra, Armament Apex".

Elektra: Horror Form

J/resonators your opponent controls gain [-200/-200] for each Armament or High Armament sub-ruler you control.

[Enter] >>> You may reveal a darkness High Armament sub-ruler you own from outside the game that does not share a name with sub-rulers you control and put it into your ruler area.

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Attack Order // Genocider

Game: Force of Will

Set: Heroes' Contract Pack 02

Code: fow-HCP2-024

Description:

[Quickcast]

Destroy target J/resonator with total cost 2 or less. If you control one or more Treasury Items, you may contract this card with "Imitation: Cain".

Genocider

[Precision] [Flying]

This card has "Imitation: Cain" in addition to its other names.

Gears J-rulers you control gain [+200/+200] for each Treasury Item you control.

Whenever this card attacks >>> Your opponent banishes a resonator.

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