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Arcana of Will // Giant of Will

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-BSR-004/JR

Description:

[Judgment] 4

At the beginning of the game >>> Put three limited counters on this card.

1, remove a limited counter from this card: Produce W, R, U, G, or B.

Giant of Will

1, remove a limited counter from this card: Produce W, R, U, G, or B.

Near Mint0 in Stock£2.85
Out of Stock £2.85

Grimm, the Fairy Tale Prince

Game: Force of Will

Set: Memoria Collection 01

Code: fow-MC01-000

Description:

[CONT] You may pay the attribute cost of Fairy Tale resonators with will of any attribute.

[ACT] Pay 1, discard a Fairy Tale resonator : Search your main deck for a Fairy Tale resonator, reveal it and put it into your hand. Then shuffle your main deck. This ability can be played only once per turn.

Near Mint0 in Stock£0.00
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Heavenly Flash

Game: Force of Will

Set: Memoria Collection 01

Code: fow-MC01-001

Description:

As you play this card, you may rest any number of recovered resonators you control with [Flying]. You pay W or G less to play this card for each resonator rested this way.

Destroy all resonators without [Flying].

Near Mint0 in Stock£0.00
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Pier, the Godspeed Archer

Game: Force of Will

Set: Memoria Collection 01

Code: fow-MC01-002

Description:

[Flying] [Swiftness]

This card enters the field with two divine counters on it.

Remove a divine bow counter from this card: This card deals 400 damage to target attacking or blocking J/resonator.

Remove two divine bow counters from this card: Destroy target addition.

Remove four divine bow counters from this card: Destroy target J/resonator with [Flying].

[Rest]: Put X divine bow counters on this card, where X is the number of (Stranger) resonators in your removed area.

Near Mint0 in Stock£0.00
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Awakening of the Undead Lord

Game: Force of Will

Set: Memoria Collection 01

Code: fow-MC01-003

Description:

[Quickcast]

Choose one - This card deals 400 damage to each resonator. You gain life equal to the amount of damage dealt by this card; or banish any number of resonators. Draw that many cards; or put a [X00/X00] darkness Zombie resonator token into the field, where X is the number of cards in your graveyard.

Near Mint0 in Stock£0.00
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Alisaris, Minion of Lapis

Game: Force of Will

Set: Memoria Collection 01

Code: fow-MC01-004

Description:

[Enter] >>> Name a counter. Remove a total of four counters with that name from any number of cards in all zones.

[Limit Break]

[Quickcast]

You may pay R less to play this card.

When you remove counters by this card >>> Put a [+100/+100] counter on each J/resonator you control for each counter removed this way.

Near Mint0 in Stock£0.00
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Cage of Mother Goose

Game: Force of Will

Set: Memoria Collection 01

Code: fow-MC01-005

Description:

You may rest a recovered Fairy Tale J/resonator you control rather than pay this card's cost.

[Enter] >>> Remove target non-magic stone, non-J-ruler entity from the game.

When this card leaves the field >>> Put a card from a removed area that was removed by this card into its owner's hand.

Near Mint0 in Stock£0.00
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Killing Stone

Game: Force of Will

Set: Memoria Collection 01

Code: fow-MC01-008

Description:

If your J/ruler isn't "Lilias Petal, Agent of Salvation" or "The Nine-Tailed Fox", this card enters your field rested unless you pay 300 life.

Treat this card as a wind magic stone and a darkness magic stone.

Rest: Produce G or B.

When this card is put into a graveyard from your field -> Your opponent loses 100 life and you gain 100 life.

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Wanderer in the Nightmare Land

Game: Force of Will

Set: Memoria Collection 01

Code: fow-MC01-009

Description:

[Enter] >>> Choose a number. Your opponent banishes a resonator with total cost equal to that number. If this card was awakened, your opponent banishes all resonators with total cost equal to that number instead and you choose a card from your Stranger deck at random and put it into your hand.

[Awakening] Remove three resonators in your graveyard from the game.

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A Duet of Light

Game: Force of Will

Set: Memoria Collection 01

Code: fow-MC01-010

Description:

Choose one, you may choose an additional one for each recovered J/ruler you control;

- You gain 2000 life.

- Put target non-magic stone, non-chant card or alternative card with total cost 3 or less from your graveyard into the field. You may only put a non-chant part of that alternative card into the field.

- Put four [+100/+100] counters on each J/resonator you control.

Near Mint0 in Stock£0.00
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A Duet of Fire

Game: Force of Will

Set: Memoria Collection 01

Code: fow-MC01-011

Description:

Choose one, you may choose an additional one for each recovered J/ruler you control;

- This card deals 800 damage to target player or J/resonator.

- Discard your hand, then draw three cards.

- J/resonators you control gain [+400/0] and [Pierce] until end of turn.

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A Duet of Water

Game: Force of Will

Set: Memoria Collection 01

Code: fow-MC01-012

Description:

[Quickcast]

Choose one, you may choose an additional one for each recovered J/ruler you control;

- Draw a card.

- Return up to two target resonators to their owner's hands.

- Prevent all damage that would be dealt to J/resonators you control until end of turn.

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A Duet of Wind

Game: Force of Will

Set: Memoria Collection 01

Code: fow-MC01-013

Description:

[Quickcast]

Choose one, you may choose an additional one for each recovered J/ruler you control;

- Recover up to two magic stones you control.

- Cancel target spell.

- Put target non-magic stone card from your graveyard into your hand.

Near Mint0 in Stock£0.00
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A Duet of Darkness

Game: Force of Will

Set: Memoria Collection 01

Code: fow-MC01-014

Description:

Choose one, you may choose an additional one for each recovered J/ruler you control;

- Put target resonator from your graveyard into your hand.

- Your opponent discards a card.

- Resonators your opponent controls gain [-200/-200] for each different name among all magic stones you control until end of turn.

Near Mint0 in Stock£0.00
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A Duet of Light

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-001

Description:

Choose one, you may choose an additional one for each recovered J/ruler you control;

- You gain 2000 life.

- Put target non-magic stone, non-chant card or alternative card with total cost 3 or less from your graveyard into the field. You may only put a non-chant part of that alternative card into the field.

- Put four [+100/+100] counters on each J/resonator you control.

Near Mint0 in Stock£0.20
Out of Stock £0.20

A Duet of Light (Full Art)

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-001-full-art

Description:

Choose one, you may choose an additional one for each recovered J/ruler you control;

- You gain 2000 life.

- Put target non-magic stone, non-chant card or alternative card with total cost 3 or less from your graveyard into the field. You may only put a non-chant part of that alternative card into the field.

- Put four [+100/+100] counters on each J/resonator you control.

Near Mint0 in Stock£1.50
Out of Stock £1.50

Almerius (Foil)

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-002 JR-foil

Description:

[Judgement] WW1

[Tag] (Six Sages) - You may start the game with this ruler and another ruler with [Tag] (Six Sages) that doesn't share a name with this card. Put both in your ruler area.

If you would set your starting life, set it to that much plus 3000 instead.

You may pay 1 less to do judgement of rulers you control.

[Rest]: Target J/resonator gains [+200/+200] until end of turn.

J-ruler

[Flying]

[Enter] >>> Put target non-chant card or light alternative card with its non-chant part from your graveyard into the field.

W: J/resonators you control gain [+200/+200] until end of turn.

Near Mint0 in Stock£21.95
Out of Stock £21.95

Chiffon, Spirit of Guidance (Full Art)

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-003-full-art

Description:

[Flying]

[Awakening] Rest a recovered light J/ruler you control: [Enter] >>> Destroy target non-magic stone entity your opponent controls.

Near Mint0 in Stock£2.65
Out of Stock £2.65

Guardian Wizard

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-005

Description:

Prevent all non-battle damage that would be dealt to J/resonators you control.

Whenever your opponent plays an awakened spell >>> J/resonators you control gain [Barrier] until end of turn.

Near Mint7 in Stock£0.20
7 in Stock £0.20
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