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Arcana of Will // Giant of Will

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-BSR-004/JR

Description:

[Judgment] 4

At the beginning of the game >>> Put three limited counters on this card.

1, remove a limited counter from this card: Produce W, R, U, G, or B.

Giant of Will

1, remove a limited counter from this card: Produce W, R, U, G, or B.

Near Mint0 in Stock£2.85
Out of Stock £2.85

Prototype Magi Trooper

Game: Force of Will

Set: Memoria Collection 03

Code: fow-MC03-001

Description:

[Enter] >>> If you don't control another card named "Prototype Magi Trooper", draw a card.

God's Art "Overcharge" 0, reveal this card from your hand: You pay less to play your next card that shares a name with the card revealed this way until end of turn. Play this ability only if you control a J/ruler named "Eins" or "Laevateinn Chronogear".

Near Mint0 in Stock£0.00
Awaiting price
Out of Stock £0.00

Deathmetal, Sea of Metal

Game: Force of Will

Set: Memoria Collection 03

Code: fow-MC03-002

Description:

As long as you control exactly one J/resonator, it gains [Eternal].

[Enter] >>> If you control a J/ruler named "Metal Lifeform: T2" or "Dendrobium", draw two cards, then remove cards in your hand from the game. Produce R or U for each Metal Lifeform removed this way.

Near Mint0 in Stock£0.00
Awaiting price
Out of Stock £0.00

Solari, Religious Nation

Game: Force of Will

Set: Memoria Collection 03

Code: fow-MC03-003

Description:

This card enters the field rested if it is put into the field by a Homeland ability.

[Rest]: Each player puts a [400/400] light Human resonator token into the field.

Destroy a resonator token you control: You gain life equal to its DEF.

Near Mint0 in Stock£0.00
Awaiting price
Out of Stock £0.00

Oborozuki, Vampire Astrologer

Game: Force of Will

Set: Memoria Collection 03

Code: fow-MC03-004

Description:

[Tales] [Flying] [Drain] [Bane]

[Enter] >>> Look at the top three cards of your deck and put one of them into your hand, put one of them into your graveyard and remove one of them from the game. Then put X [+100/+100] counters on this card, where X is the combined number of cards in your graveyard and cards in your removed area.

[Revolution]

Whenever a card is put into your graveyard from your removed area >>> Put two [+100/+100] counters on this card.

Remove a [+100/+100] counter from this card: J/resonators your opponent controls gain [-200/-200] until end of turn.

Near Mint0 in Stock£0.00
Awaiting price
Out of Stock £0.00

Flute, Captive Dragonoid Child // Group of Comets

Game: Force of Will

Set: Memoria Collection 03

Code: fow-MC03-005

Description:

Flute, Captive Dragonoid Child

Resonator Dragonoid

[Barrier]

[Rest]: Produce W.

[Rest]: Put a [+100/+100] counter on another entity you control.

Group of Comets

Spell Chant

Destroy all J/resonators with no [+100/+100] counters on them.

Near Mint0 in Stock£0.00
Awaiting price
Out of Stock £0.00

A New World Emerges!

Game: Force of Will

Set: Memoria Collection 03

Code: fow-MC03-NWE

Description:

You may play this card without paying its cost if it is your first spell this game.

Search your deck for a New World card that shares an attribute with a ruler with [Partner] or [Tag] you control, reveal it and put it into your hand. If you control a New World, you may search your deck for a Contract card that shares an attribute with a ruler with [Partner ] or [Tag] you control instead. Then shuffle your deck.

Near Mint0 in Stock£0.00
Awaiting price
Out of Stock £0.00

A Duet of Light

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-001

Description:

Choose one, you may choose an additional one for each recovered J/ruler you control;

- You gain 2000 life.

- Put target non-magic stone, non-chant card or alternative card with total cost 3 or less from your graveyard into the field. You may only put a non-chant part of that alternative card into the field.

- Put four [+100/+100] counters on each J/resonator you control.

Near Mint0 in Stock£0.20
Out of Stock £0.20

A Duet of Light (Full Art)

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-001-full-art

Description:

Choose one, you may choose an additional one for each recovered J/ruler you control;

- You gain 2000 life.

- Put target non-magic stone, non-chant card or alternative card with total cost 3 or less from your graveyard into the field. You may only put a non-chant part of that alternative card into the field.

- Put four [+100/+100] counters on each J/resonator you control.

Near Mint0 in Stock£1.50
Out of Stock £1.50

Almerius (Foil)

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-002 JR-foil

Description:

[Judgement] WW1

[Tag] (Six Sages) - You may start the game with this ruler and another ruler with [Tag] (Six Sages) that doesn't share a name with this card. Put both in your ruler area.

If you would set your starting life, set it to that much plus 3000 instead.

You may pay 1 less to do judgement of rulers you control.

[Rest]: Target J/resonator gains [+200/+200] until end of turn.

J-ruler

[Flying]

[Enter] >>> Put target non-chant card or light alternative card with its non-chant part from your graveyard into the field.

W: J/resonators you control gain [+200/+200] until end of turn.

Near Mint0 in Stock£21.95
Out of Stock £21.95

Chiffon, Spirit of Guidance (Full Art)

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-003-full-art

Description:

[Flying]

[Awakening] Rest a recovered light J/ruler you control: [Enter] >>> Destroy target non-magic stone entity your opponent controls.

Near Mint0 in Stock£2.65
Out of Stock £2.65

Guardian Wizard

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-005

Description:

Prevent all non-battle damage that would be dealt to J/resonators you control.

Whenever your opponent plays an awakened spell >>> J/resonators you control gain [Barrier] until end of turn.

Near Mint7 in Stock£0.20
7 in Stock £0.20

Guardian Wizard (Full Art)

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-005-full-art

Description:

Prevent all non-battle damage that would be dealt to J/resonators you control.

Whenever your opponent plays an awakened spell >>> J/resonators you control gain [Barrier] until end of turn.

Near Mint0 in Stock£0.80
Out of Stock £0.80

Gullwing, Dragon Spirit

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-006

Description:

[Flying]

As you play this card, you may rest any number of recovered J/rulers you control and/or any number or recovered Spirit resonators you control. You pay W less to play this card for each J/ruler rested this way and 1 less for each Spirit resonator rested this way.

[Enter] >>> Recover all Spirits you control.

Near Mint2 in Stock£2.75
2 in Stock £2.75

Gullwing, Dragon Spirit (Full Art)

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-006-full-art

Description:

[Flying]

As you play this card, you may rest any number of recovered J/rulers you control and/or any number or recovered Spirit resonators you control. You pay W less to play this card for each J/ruler rested this way and 1 less for each Spirit resonator rested this way.

[Enter] >>> Recover all Spirits you control.

Near Mint0 in Stock£3.15
Out of Stock £3.15

Messenger From The Spirit Village (Full Art)

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-007-full-art

Description:

[Flying]

[Enter]>>> You may search your deck for an addition, reveal it and put it into your hand. Then shuffle your deck.

Near Mint0 in Stock£0.95
Out of Stock £0.95

Princess Kaguya // Flying Bamboo

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-008

Description:

Princess Kaguya

Resonator Fairy Tale

If you would produce will with a magic stone you control, you produce that will plus M instead.

Calling a magic stone does not cause your J/rulers to rest.

M: This card gains [+200/+200] and [Flying] until end of turn.

Flying Bamboo

Spell Instant

[Quickcast]

Choose a ruler with [Tag] (Six Sages) you control and a ruler with [Tag] (Six Sages) you own from outside the game. Swap those rulers. If you spent M to play this card, put its "Princess Kaguya" part into the field instead of putting this card into its owner's graveyard.

Near Mint0 in Stock£8.75
Out of Stock £8.75

Princess Kaguya // Flying Bamboo (Foil)

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-008-foil

Description:

Princess Kaguya

Resonator Fairy Tale

If you would produce will with a magic stone you control, you produce that will plus M instead.

Calling a magic stone does not cause your J/rulers to rest.

M: This card gains [+200/+200] and [Flying] until end of turn.

Flying Bamboo

Spell Instant

[Quickcast]

Choose a ruler with [Tag] (Six Sages) you control and a ruler with [Tag] (Six Sages) you own from outside the game. Swap those rulers. If you spent M to play this card, put its "Princess Kaguya" part into the field instead of putting this card into its owner's graveyard.

Near Mint0 in Stock£14.95
Out of Stock £14.95

Rapunzel, The Long-Haired Princess

Game: Force of Will

Set: The Magic Stone War - Zero

Code: fow-MSW-009

Description:

This card doesn't recover during the recovery phase.

Rest a recovered resonator your control not named "Rapunzel, The Long-Haired Princess": Recover this card.

[Rest]: Target resonator gains [+200/0] and [Flying] until end of turn.

Near Mint6 in Stock£0.20
6 in Stock £0.20
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