Avatar of the Will of Amadeus
Game: Force of Will
Set: The Seventh
Code: fow-TST-001
Description:
[Flying] [Barrier] BDarkness J/resonators cannot attack or block.Rest: Produce WW.
Game: Force of Will
Set: The Seventh
Code: fow-TST-001
[Flying] [Barrier] BDarkness J/resonators cannot attack or block.Rest: Produce WW.
Game: Force of Will
Set: The Seventh
Code: fow-TST-001-foil
[Flying] [Barrier] BDarkness J/resonators cannot attack or block.Rest: Produce WW.
Game: Force of Will
Set: The Seventh
Code: fow-TST-002
[Quickcast]Put a [400/400] light/darkness Fallen Angel resonator token with [Flying] into the field. Then resonator tokens you control gain [+400/+400] until end of turn. Draw a card.
Game: Force of Will
Set: The Seventh
Code: fow-TST-002-foil
[Quickcast]Put a [400/400] light/darkness Fallen Angel resonator token with [Flying] into the field. Then resonator tokens you control gain [+400/+400] until end of turn. Draw a card.
Game: Force of Will
Set: The Seventh
Code: fow-TST-003
[Flying][Enter] >>> If your life is 2000 or less, put a [400/400] light/darkness Fallen Angel resonator token with [Flying] into the field.[Fallen] (This card gains the following text until end of turn if a God's Art you controlled was resolved this turn.)When this card is put into a graveyard from the field >>> Draw a card.
Game: Force of Will
Set: The Seventh
Code: fow-TST-003-foil
[Flying][Enter] >>> If your life is 2000 or less, put a [400/400] light/darkness Fallen Angel resonator token with [Flying] into the field.[Fallen] (This card gains the following text until end of turn if a God's Art you controlled was resolved this turn.)When this card is put into a graveyard from the field >>> Draw a card.
Game: Force of Will
Set: The Seventh
Code: fow-TST-004
[Quickcast] [Flying] [Barrier] BYou may pay W less to play this card if your opponent played a God's Art this turn.[Enter] >>> You may reveal a light chant with total cost 1 you own from outside the game and play it by paying its cost. Put it back outside the game as it resolves. You may not reveal an alternative card this way.This card gains [+100/+100] for each guide counter on entities you control.
Game: Force of Will
Set: The Seventh
Code: fow-TST-005
[Quickcast] [Remnant]You may pay B more to play this card from a graveyard.Put a [400/400] light/darkness Fallen Angel resonator token with [Flying] into the field. If this card was played from a graveyard, put two into the field instead.
Game: Force of Will
Set: The Seventh
Code: fow-TST-005-foil
[Quickcast] [Remnant]You may pay B more to play this card from a graveyard.Put a [400/400] light/darkness Fallen Angel resonator token with [Flying] into the field. If this card was played from a graveyard, put two into the field instead.
Game: Force of Will
Set: The Seventh
Code: fow-TST-006
[Enter] >>> Draw a card.When this card is put into a graveyard from the field >>> Put two [400/400] light/darkness Fallen Angel resonator tokens with [Flying] into the field.
Game: Force of Will
Set: The Seventh
Code: fow-TST-006-foil
[Enter] >>> Draw a card.When this card is put into a graveyard from the field >>> Put two [400/400] light/darkness Fallen Angel resonator tokens with [Flying] into the field.
Game: Force of Will
Set: The Seventh
Code: fow-TST-007
[Quickcast]Recover target resonator. If this card was played from a graveyard, rest the chosen target and draw a card instead.[Null] - [Remnant]
Game: Force of Will
Set: The Seventh
Code: fow-TST-007-foil
[Quickcast]Recover target resonator. If this card was played from a graveyard, rest the chosen target and draw a card instead.[Null] - [Remnant]
Game: Force of Will
Set: The Seventh
Code: fow-TST-008
[Flying][Enter] >>> Destroy target resonator your opponent controls. You gain life equal to its DEF.W, discard this card: Destroy target attacking resonator.[Fallen]Whenever you gain 1 life >>> This card deals that much damage to your opponent.
Game: Force of Will
Set: The Seventh
Code: fow-TST-008-foil
[Flying][Enter] >>> Destroy target resonator your opponent controls. You gain life equal to its DEF.W, discard this card: Destroy target attacking resonator.[Fallen]Whenever you gain 1 life >>> This card deals that much damage to your opponent.
Game: Force of Will
Set: The Seventh
Code: fow-TST-009
[Quickcast]You may pay 2 less to play this card if your life is 2000 or less.Destroy target non-magic stone entity. Put a [400/400] light/darkness Fallen Angel resonator token with [Flying] into the field.
Game: Force of Will
Set: The Seventh
Code: fow-TST-009-foil
[Quickcast]You may pay 2 less to play this card if your life is 2000 or less.Destroy target non-magic stone entity. Put a [400/400] light/darkness Fallen Angel resonator token with [Flying] into the field.
Game: Force of Will
Set: The Seventh
Code: fow-TST-010
[Quickcast]Choose one;- Target any number of players. The chosen targets gain 1000 life.- Target J/resonator gains [+600/+600] and [Barrier] B until end of turn.When this card is discarded by a spell or ability your opponent controls >>> Draw two cards.
Game: Force of Will
Set: The Seventh
Code: fow-TST-010-foil
[Quickcast]Choose one;- Target any number of players. The chosen targets gain 1000 life.- Target J/resonator gains [+600/+600] and [Barrier] B until end of turn.When this card is discarded by a spell or ability your opponent controls >>> Draw two cards.
Game: Force of Will
Set: The Seventh
Code: fow-TST-011
[Enter] >>> You gain 1000 life multiplied by X, where X is the number of Demonic Worlds with different names you control.
Game: Force of Will
Set: The Seventh
Code: fow-TST-011-foil
[Enter] >>> You gain 1000 life multiplied by X, where X is the number of Demonic Worlds with different names you control.
Game: Force of Will
Set: The Seventh
Code: fow-TST-012
[Quickcast]Choose one;- Remove all resonator tokens from the game.- Cancel target God's Art.
Game: Force of Will
Set: The Seventh
Code: fow-TST-012-foil
[Quickcast]Choose one;- Remove all resonator tokens from the game.- Cancel target God's Art.
Game: Force of Will
Set: The Seventh
Code: fow-TST-013
[Enter] >>> Draw a card.When this card is put into a graveyard from the field >>> It deals 800 damage to each J/resonator your opponent controls.