Spirit of Fire
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-001
Description:
On Enter: Draw seven cards.
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-001
On Enter: Draw seven cards.
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-001-foil
On Enter: Draw seven cards.
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-002
On Enter: Draw seven cards.
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-002-foil
On Enter: Draw seven cards.
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-003
On Enter: Draw seven cards.
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-003-foil
On Enter: Draw seven cards.
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-004
On Enter: Gather twice. (To gather, summon a Blightroot, Manaroot, Silvershine, Fraysia, Razorvine, or Springleaf token, chosen at random.)
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-004-foil
On Enter: Gather twice. (To gather, summon a Blightroot, Manaroot, Silvershine, Fraysia, Razorvine, or Springleaf token, chosen at random.)
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-005
Arisanna Lineage (Arisanna, Master Alchemist must be leveled from a previous level "Arisanna" champion.)
On Enter: Gather twice.
Inherited Effect: At the beginning of your end phase, you may sacrifice two Herbs with the same name. If you do, draw a card.
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-005-foil
Arisanna Lineage (Arisanna, Master Alchemist must be leveled from a previous level "Arisanna" champion.)
On Enter: Gather twice.
Inherited Effect: At the beginning of your end phase, you may sacrifice two Herbs with the same name. If you do, draw a card.
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-006
Arisanna Lineage
Once per turn, you may pay (0) rather than pay a card's starcalling costs.
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-006-foil
Arisanna Lineage
Once per turn, you may pay (0) rather than pay a card's starcalling costs.
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-007
Arisanna Lineage
(3), [REST]: Reveal the top card of your deck. Negate target card activation if its reserve cost is equal to the reserve cost of the revealed card.
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-007-foil
Arisanna Lineage
(3), [REST]: Reveal the top card of your deck. Negate target card activation if its reserve cost is equal to the reserve cost of the revealed card.
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-008
Lineage Release - Materialize a Gun card from your material deck. (Activate this ability by banishing this card from your champion's inner lineage.)
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-008-foil
Lineage Release - Materialize a Gun card from your material deck. (Activate this ability by banishing this card from your champion's inner lineage.)
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-009
Diana Lineage (Diana, Deadly Duelist must be leveled from a previous level "Diana" champion.)
On Enter: Materialize a Bullet card from your material deck. (You still pay its costs.)
Inherited Effect: Ranged 2
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-009-foil
Diana Lineage (Diana, Deadly Duelist must be leveled from a previous level "Diana" champion.)
On Enter: Materialize a Bullet card from your material deck. (You still pay its costs.)
Inherited Effect: Ranged 2
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-010
Diana Lineage
Banish all Curse cards from Diana's lineage: Materialize two Bullet cards from your material deck. Until end of turn, Diana gains "On Attack: Wake up Diana." Activate this ability only if there are four or more Curse cards in Diana's lineage.
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-010-foil
Diana Lineage
Banish all Curse cards from Diana's lineage: Materialize two Bullet cards from your material deck. Until end of turn, Diana gains "On Attack: Wake up Diana." Activate this ability only if there are four or more Curse cards in Diana's lineage.
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-011
Diana Lineage
On Enter: Diana becomes distant.
On Champion Hit: Generate a Creeping Torment card and put it on the bottom of the hit champion's lineage. (To generate, add that card from outside of the game.)
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-011-foil
Diana Lineage
On Enter: Diana becomes distant.
On Champion Hit: Generate a Creeping Torment card and put it on the bottom of the hit champion's lineage. (To generate, add that card from outside of the game.)
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-012
On Enter: Tonoris gains taunt until the beginning of your next turn. (While awake, this unit must be targeted before other units you control during your opponents' attack declarations if able.)
Game: Grand Archive
Set: Alchemical Revolution
Code: ga-alchemical-revolution-012-foil
On Enter: Tonoris gains taunt until the beginning of your next turn. (While awake, this unit must be targeted before other units you control during your opponents' attack declarations if able.)