Censer of Restful Peace
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-012
Description:
Cards in graveyards lose all abilities.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-012
Cards in graveyards lose all abilities.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-012-foil
Cards in graveyards lose all abilities.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-015
REST: Until end of turn, cards in target opponent's memory are norm element. (They are not any other element.)
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-015-foil
REST: Until end of turn, cards in target opponent's memory are norm element. (They are not any other element.)
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-017
[Class Bonus] Sword Saint's Vow gets +1 POWER for each durability counter on it.
[Class Bonus] Whenever you activate a Craft action card, put two durability counters on Sword Saint's Vow.
On Hit: Remove a durability counter from Sword Saint's Vow.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-017-foil
[Class Bonus] Sword Saint's Vow gets +1 POWER for each durability counter on it.
[Class Bonus] Whenever you activate a Craft action card, put two durability counters on Sword Saint's Vow.
On Hit: Remove a durability counter from Sword Saint's Vow.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-018
Banish Tabula of Salvage: Choose up to five cards from your graveyard and put them on the bottom of your deck in any order.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-018-foil
Banish Tabula of Salvage: Choose up to five cards from your graveyard and put them on the bottom of your deck in any order.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-020
Hindered (This object enters the field rested.)
[Diao Chan Bonus] REST, Remove X glimmer counters from your champion, Banish Sigil of Budding Embers: As a Spell, deal X damage to target champion.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-020-foil
Hindered (This object enters the field rested.)
[Diao Chan Bonus] REST, Remove X glimmer counters from your champion, Banish Sigil of Budding Embers: As a Spell, deal X damage to target champion.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-023
At the beginning of your end phase, put X refinement counters on Tidefate Brooch, where X is the amount of Fatestone and/or Fatebound objects you control.
(3), Banish Tidefate Brooch: Put the top ten cards of your deck into your graveyard. Activate this ability only if there are ten or more refinement counters on Tidefate Brooch.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-023-foil
At the beginning of your end phase, put X refinement counters on Tidefate Brooch, where X is the amount of Fatestone and/or Fatebound objects you control.
(3), Banish Tidefate Brooch: Put the top ten cards of your deck into your graveyard. Activate this ability only if there are ten or more refinement counters on Tidefate Brooch.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-024
On Enter: Put a quest counter on your champion. If Bell of the Chosen entered from a banishment, glimpse 2. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-024-foil
On Enter: Put a quest counter on your champion. If Bell of the Chosen entered from a banishment, glimpse 2. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the top or on the bottom of your deck in any order.)
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-034
If a card with floating memory would be put into a player's graveyard, that player banishes it instead.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-034-foil
If a card with floating memory would be put into a player's graveyard, that player banishes it instead.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-037
On Enter: Put a buff counter on a unique ally you control.
Allies you control with one or more buff counters on them have ambush.
Upkeep - At the beginning of your recollection phase, if you don't control a unique ally, sacrifice Changban.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-037-foil
On Enter: Put a buff counter on a unique ally you control.
Allies you control with one or more buff counters on them have ambush.
Upkeep - At the beginning of your recollection phase, if you don't control a unique ally, sacrifice Changban.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-038
Players can't declare attacks with allies unless they pay (1) for each attack declaration.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-038-foil
Players can't declare attacks with allies unless they pay (1) for each attack declaration.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-039
[Guo Jia Bonus] You may remove a quest counter from your champion rather than pay this card's reserve cost.
Put a quest counter on target Fatestone or Fatebound object. If that object is a Shenju ally, it gains vigor until end of turn.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-039-foil
[Guo Jia Bonus] You may remove a quest counter from your champion rather than pay this card's reserve cost.
Put a quest counter on target Fatestone or Fatebound object. If that object is a Shenju ally, it gains vigor until end of turn.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-042
As long as you control two or more Fatestone and/or Fatebound objects, this card costs 2 less to activate.
The next time damage would be dealt to your champion this turn, prevent that damage. When 7 or more damage is prevented this way, cards your opponents activate this turn cost (2) more to activate.
Game: Grand Archive
Set: Abyssal Heaven
Code: ga-abyssal-heaven-042-foil
As long as you control two or more Fatestone and/or Fatebound objects, this card costs 2 less to activate.
The next time damage would be dealt to your champion this turn, prevent that damage. When 7 or more damage is prevented this way, cards your opponents activate this turn cost (2) more to activate.