Barbarian the Librarian
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-1
Description:
When you squish a Monster controlled by your opponent, draw 1 card.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-1
When you squish a Monster controlled by your opponent, draw 1 card.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-2
[ intentionally blank ]
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-3
When this is squished, you may squish any cards stuck to your Hero card.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-4
Zap - Reveal the top 3 cards of your deck. You may move 1 Weapon card revealed in this way to your hand. Shuffle the remaining cards into your deck.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-5
Use when a Mischief deals damage to you.
Zap - Prevent all damage dealt to you by target Mischief and then squish this. This is an interrupt.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-6
Use when playing a Mischief.
Zap - Deal 1 damage to all Allies and Monsters. This is an interrupt.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-7
Use when your opponent zaps an Ally or Weapon they control.
Zap - Deal 1 damage to that opponent. This is an interrupt.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-8
This comes into play zapped.
When any Hero is caught cheating, that Hero takes 1 gold.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-9
This comes into play zapped.
When a Hero runs away, the attacker takes 1 gold.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-10
During each Hero's reckoning step, all Heroes take 1 gold.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-11
All Heroes skip the Flip step of their warmup phase.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-12
During each Hero's reckoning step, all Heroes take 1 damage.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-13
During each Hero's reckoning step, all Heroes Spill 1 (Move 1 card from the top of the deck to the discard pile).
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-14
When this comes into play, if there is a copy of this card in your discard pile, squish this.
When a Monster survives the fight, it takes 1 damage.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-15
This comes into play zapped.
Increase the gold cost of all Monsters by 1 gold.
Hired Monsters gain 2 power until the end of the fight.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-16
Zap - Deal 1 damage to target stashed Monster.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-17
When you take damage from a Monster with a gold cost of 0 or 1, prevent all but 1 of that damage.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-18
Zap - Deal 1 damage to target stashed Monster.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-19
Zap - Prevent up to 3 damage dealt to your Hero by target Monster. This is an interrupt.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-20
Zap - Prevent up to 3 damage dealt to your Hero by target Monster. This is an interrupt.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-21
Zap, Take 1 damage - Take 1 gold and then squish this.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-22
Zap - Move this to target Hero's hoard, keeping it zapped (that Hero takes control of this card).
If this is in your hoard during any Hero's cooldown, take 1 damage.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-23
Use when a Hero has rolled the die.
Zap - That Hero must ignore the die result and re-roll. This is an interrupt.
Game: Munchkin
Set: Season 1 Core
Code: mk-season-1-core-24
Ignore all abillities that deal bleeding damage to you.