Elemental HERO Wildheart - Ultra Rare (Unlimited Edition)
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN001-unlimited
Description:
Unaffected by Trap effects.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN001-unlimited
Unaffected by Trap effects.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN002-unlimited
You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN003-unlimited
"Elemental HERO Sparkman" + "Elemental HERO Bladedge"
Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. You can discard 1 card, then target 1 Attack Position monster your opponent controls; destroy that target.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN004-unlimited
"Destiny HERO - Plasma" + "Destiny HERO - Dogma"
A Fusion Summon of this card can only be done with the above Fusion Materials. Once per turn: You can target 1 monster your opponent controls; destroy that target, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn, during your Standby Phase, if this card is in your GY: You can banish 1 "Destiny HERO" card from your GY; Special Summon this card.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN005-unlimited
When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN006-unlimited
This card can be used as a substitute for any 1 Fusion Material mentioned by name on the Fusion Monster Card, but the other material(s) must be correct.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN007-unlimited
Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Negate the effects of an opponent's monster destroyed by battle with this card (including in the GY).
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN008-unlimited
Once per turn: You can excavate the top card of your Deck, and if it is a Normal Spell, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell in your GY (even if you no longer control this face-up card).
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN009-unlimited
This card can attack your opponent directly, but when it uses this effect, any battle damage it inflicts to your opponent is halved. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN010-unlimited
Once per turn: You can pay 500 LP; add 1 "Volcanic Shell" from your Deck to your hand. This card must be in the GY to activate and to resolve this effect.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN011-unlimited
If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed it. Neither player takes any battle damage from attacks involving this attacking card.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN012-unlimited
When this card is destroyed by battle and sent to the GY: You can add 2 "Ojama" cards from your Deck to your hand.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN013-unlimited
Destroy 1 face-up Attack Position monster with the highest ATK. (If it is a tie, you get to choose.)
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN014-unlimited
This card can be used to Ritual Summon any "Cyber Angel" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If a LIGHT monster(s) you control would be destroyed by battle or card effect while this card is in your GY, you can banish this card instead.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN015-unlimited
Draw 1 card.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN016-unlimited
During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN017-unlimited
Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN018-unlimited
During the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but its ATK/DEF become 1000. You can only use this effect of "Twin-Headed Behemoth" once per Duel.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN019-unlimited
If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN020-unlimited
If the only cards your opponent controls are face-up monsters with 1600 or more ATK, this card can attack your opponent directly.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN021-unlimited
If this card is Normal Summoned: Place 2 Spell Counters on it. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 300 ATK for each Spell Counter on it. Once per turn: You can remove 2 Spell Counters from this card; discard 1 random card from your opponent's hand.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN022-unlimited
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 WIND and 1 EARTH monsters from your GY. Once per turn: You can discard 1 card, then target 1 Spell/Trap on the field; destroy it.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN023-unlimited
When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon.
Game: Yu-Gi-Oh!
Set: STP5 - Speed Duel - Tournament Pack 5
Code: ygo-STP5-EN024-unlimited
Equip only to a Warrior monster. It gains 700 ATK. After damage calculation, if the equipped monster battled a Dragon monster: Destroy that monster at the end of that Battle Phase.