Pinamon
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-001
Description:
Inherited Effect:
[On Deletion] Delete 1 of your opponent's Digimon with 2000 DP or less.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-001
Inherited Effect:
[On Deletion] Delete 1 of your opponent's Digimon with 2000 DP or less.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-002
Inherited Effect:
[Opponent's Turn] While you have another Digimon, this Digimon gets +1000 DP.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-003
Inherited Effect:
[Your Turn] [Once Per Turn] When a card is removed from your security stack, 1 of your Digimon gains [Jamming] for the turn.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-004
Inherited Effect:
[Your Turn] While your opponent has a suspended Digimon this Digimon gets +1000 DP.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-005
Inherited Effect:
[When Attacking] If this Digimon has 4 or more digibolution cards, [Draw 1]. (Draw 1 card from your deck.)
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-006
Inherited Effect:
[On Deletion] By trashing 1 card in your hand, delet 1 of your opponent's level 3 Digimon.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-007
[Breeding] [Your Turn] All of your Digimon can't digivolve.
[Breeding] [Your Turn] [Once Per Turn] When a [Royal Knight] trait Digimon card would be played, you may reduce the play cost by 4 Further reduce it by 1 for each of this Digimon's digivolution cards.
[Breeding] [Start of Your Main Phase] Reveal the top card of your Digi-Egg deck, then place that card and all of your [Royal Knight] trait Digimon as this Digimon's bottom digivolution cards.
Inherited Effect:
[Breeding] [Your Turn] [Once Per Turn] When an Option card with the [Royal Knight] trait is placed in the battle area, gain 1 memory.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-007-alt
[Breeding] [Your Turn] All of your Digimon can't digivolve.
[Breeding] [Your Turn] [Once Per Turn] When a [Royal Knight] trait Digimon card would be played, you may reduce the play cost by 4 Further reduce it by 1 for each of this Digimon's digivolution cards.
[Breeding] [Start of Your Main Phase] Reveal the top card of your Digi-Egg deck, then place that card and all of your [Royal Knight] trait Digimon as this Digimon's bottom digivolution cards.
Inherited Effect:
[Breeding] [Your Turn] [Once Per Turn] When an Option card with the [Royal Knight] trait is placed in the battle area, gain 1 memory.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-008
[Digivolve: 0 from [Koromon]]
[Main] [Once Per Turn] For the turn, w of your [Marcus Damon]s is also treated as a 3000 DP Digimon and can't digivolve
Inherited Effect:
[Your Turn] [Once Per Turn] When one of your red or yellow †amers becomes suspneded, you may delete 1 of your opponent's digimon with 3000 DP or less.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-009
[Your Turn] When you play a Digimon with [Sistermon] in its name, this Digimon may digivolve into [BaoHuckmon] in the hand without paying the cost.
Inherited Effect:
[Your Turn] [Once Per Turn] When you play a Digimon with [Sistermon] in its name, gain 1 memory.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-010
[On Play] If played by an effect, by returning 1 of your [Kristy Damon]s to the hand, this Digimon may digivolve into [Garudamon] in the hand, ignoring its digivolution requirements and without paying the cost.
Inherited Effect:
[On Deletion] [Draw 1](Draw 1 card from your deck.)
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-011
[On Play][When Digivolving] Delete 1 of your opponent's Digimon with 3000 DP or less.
Inherited Effect:
[On Deletion] [Draw 1] (Draw 1 card from your deck.)
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-012
[Digivolve: 2 from LV.3 w/[Agumon] in name and [Dinosaur] trait
[When Digivolving] Search your security stack, and you may play 1 red or yellow Tamer card among it without paying the cost. If you did, [Recovery +1 "Deck"]. (Place the top card of your deck on top of your security stack.) Then, shuffle your security stack.
Inherited Effect:
[Your Turn] [Once Per Turn] When one of your red or yellow †amers becomes suspneded, you may delete 1 of your opponent's digimon with 3000 DP or less.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-013
[Your Turn] When you play a Digimon with [Sistermon] in its name, this Digimon may digivolve into [SaviorHuckmon] in the hand for the digivolution cost. When this Digimon would digivolve by this effect, reduce the digivolution cost by 2.
Inherited Effect:
[Your Turn] [Once Per Turn] When you play a Digimon with [Sistermon] in its name, gain 1 memory.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-014
[On Play][When Digivolving] You may play 1 red Tamer card with a play cost of 3 or less from your hand without paying the cost.
Inherited Effect:
[On Deletion] [Draw 1] Delete 1 of your opponent's Digimon with 6000 DP or less.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-015
[Digivolve: 3 from [GeoGreymon]]
[When Digivolving]You may play 1 [Marcus Damon] from your hand without paying the cost.
[All Turns][Once Per Turn] When one of your red or yellow Tamers is deleted, place 1 [Marcus Damon] from your trash on top of your security stack face down.
Inherited Effect:
[All Turns] [Once Per Turn] When one of your red or yellow Tamers is deleted, place 1 [Marcus Damon] from your trash on top of your security stack face down.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-016
[Your Turn] When you play a Digimon with [Sistermon] in its name, this Digimon may digivolve into a Digimon card with [Jesmon] in its name in the hand for the digivolution cost. When this Digimon would digivolve by this effect, reduce the digivolution cost by 2.
Inherited Effect:
[When Attacking] [Once Per Turn] If this Digimon has the [Royal Knight] trait, you may play 1 Digimon card with [Sistermon] in its name from your hand or trash without paying the cost.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-017
[On Play] [When Digivolving]Choose any number of your opponent's Digimon so that their D total is up to 6000 and delete them. For each of your other Digimon, add 2000 to the maximum this DP-based deletion effect can delete.
[All Turns] For each of your other Digimon with [Sistermon} in its name or the [Royal Knight] trait, all of you Digimon get +1000 DP.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-017-alt
[On Play] [When Digivolving]Choose any number of your opponent's Digimon so that their D total is up to 6000 and delete them. For each of your other Digimon, add 2000 to the maximum this DP-based deletion effect can delete.
[All Turns] For each of your other Digimon with [Sistermon} in its name or the [Royal Knight] trait, all of you Digimon get +1000 DP.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-018
[Digivolve: 3 from Lv. 5 w/[RizeGreymon] in name]
[Start of Your Main Phase][When Digivolving] Until the end of your opponent's turn, 1 of your [Marcus Damon]s is also treated as a 3000 DP Digimon, can't digivolve, and gains [Blocker].
[All Turns][Once Per Turn] When one of your red or yellow Tamers becomes suspended, 1 of your opponent's Digimon gets -6000 DP for the turn.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-019
[Blocker]
[On Play] [When Digivolving] Without paying the cost, you may play 1 Digimon card with [Sistermon] in its name from your trash or 1 Digimon card with the [Royal Knight] trait from the digivolution cards of your Digimon in the breeding area. This effect can't play [Omnimon] or [Gankoomon].
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-019-alt
[Blocker]
[On Play] [When Digivolving] Without paying the cost, you may play 1 Digimon card with [Sistermon] in its name from your trash or 1 Digimon card with the [Royal Knight] trait from the digivolution cards of your Digimon in the breeding area. This effect can't play [Omnimon] or [Gankoomon].
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-020
[Burst Digivolve:0 from [ShineGreymon] by returning 1 [Marcus Damon] to hand At the end of the burst digivolution turn, trash this Digimon's top card]
[When Digivolving] You may play 1 [Marcus Damon] from your hand without paying the cost. For the turn, the Tamer played by this effect is also treated as a 12000 DP Digimon, can't digivolve, and gains [Rush].
[Your Turn] [Once Per Turn] When one of your Tamers becomes suspended, trash the top card of your opponent's security stack.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-020-alt
[Burst Digivolve:0 from [ShineGreymon] by returning 1 [Marcus Damon] to hand At the end of the burst digivolution turn, trash this Digimon's top card]
[When Digivolving] You may play 1 [Marcus Damon] from your hand without paying the cost. For the turn, the Tamer played by this effect is also treated as a 12000 DP Digimon, can't digivolve, and gains [Rush].
[Your Turn] [Once Per Turn] When one of your Tamers becomes suspended, trash the top card of your opponent's security stack.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-020-alt-red
[Burst Digivolve:0 from [ShineGreymon] by returning 1 [Marcus Damon] to hand At the end of the burst digivolution turn, trash this Digimon's top card]
[When Digivolving] You may play 1 [Marcus Damon] from your hand without paying the cost. For the turn, the Tamer played by this effect is also treated as a 12000 DP Digimon, can't digivolve, and gains [Rush].
[Your Turn] [Once Per Turn] When one of your Tamers becomes suspended, trash the top card of your opponent's security stack.
Japanese images are for illustrative purposes.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-021
[When Attacking] [Once Per Turn] Both players draw 1 card from their decks.
Inherited Effect:
[All Turns] While your opponent has 8 or more cards in their hand, this Digimon gets +1000 DP.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-022
[Blocker] (When an opponent's Digimon attacks, you may suspend this Digimon to force the opponent to attack it instead.)
Inherited Effect:
-
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-023
[Evade] (When this Digimon would be deleted, you may suspend it to prevent that deletion).
Inherited Effect:
[When Attacking] Trash the bottom digivolution card of 1 of your opponent's Digimon.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-024
[Blocker](When an opponent's Digimon attacks, you may suspend this Digimon to force the opponent to attack it instead.).
Inherited Effect:
-
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-025
[When Digivolving] If you don't have [Thomas H. Norstein], you may play 1 [Thomas H. Norstein] from your hand without paying the cost.
Inherited Effect:
[All Turns] While your opponent has 8 or more cards in their hand, this Digimon gets +1000 DP.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-026
[[When Attacking] [Draw 1] (Draw 1 card from your deck.)
Inherited Effect:
[When Attacking] Trash the bottom digivolution card of 1 of your opponent's Digimon.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-027
[Blocker]
[Opponent's Turn] When an opponent's Digimon attacks, you may play 1 level 4 or lower Digimon card from this Digimon's digivolution cards without paying the cost.
Inherited Effect:
-
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-028
[Hand] [Main] If you have [Kiyoshiro Higashimitarai], by placing 1 [TeslaJellymon] from your hand as 1 of your [Jellymon]'s bottom digivolution card, that Digimon digivolves into this card for a digivolution cost of 3, ignoring digivolution requirements.
Inherited Effect:
[End of Attack] [Once Per Turn] By returning 3 cards with [Jellymon] in their text from your trash at the bottom of the deck in any order, unsuspend this Digimon.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-029
[When Attacking] If your opponent has 8 or more cards in their hand, for the turn, this digimon's attack target can't be switched.
Inherited Effect:
[All Turns] [Once Per Turn] When an effect adds cards to your opponent's hand, unsuspend this Digimon.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-030
[On Play] [When Digivolving] For each of your Digimon with the [Royal Knight] trait and each of your blue Tamers, trash the top 2 digivolution cards of 1 of your opponent's Digimon.
[Your Turn] [Once Per Turn] When you play a digimon with the [Royal Knight] trait or a blue tamer, return 1 of your opponent's Digimon with no digivolution cards to the hand.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-030-alt
[On Play] [When Digivolving] For each of your Digimon with the [Royal Knight] trait and each of your blue Tamers, trash the top 2 digivolution cards of 1 of your opponent's Digimon.
[Your Turn] [Once Per Turn] When you play a digimon with the [Royal Knight] trait or a blue tamer, return 1 of your opponent's Digimon with no digivolution cards to the hand.
Game: Digimon Card Game
Set: Championship
Code: digi-BT13-030-championship
[On Play] [When Digivolving] For each of your Digimon with the [Royal Knight] trait and each of your blue Tamers, trash the top 2 digivolution cards of 1 of your opponent's Digimon.
[Your Turn] [Once Per Turn] When you play a digimon with the [Royal Knight] trait or a blue tamer, return 1 of your opponent's Digimon with no digivolution cards to the hand.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-031
[Evade](When this Digimon would be deleted, you may suspend it to prevent that deletion.)
[When Digivolving] Return 1 of your opponent's Tamers to the hand.
[All Turns] [Once Per Turn] When an effect adds cards to your opponent's hand, you may play 1 [Thomas H. Norstein] from your hand without paying the cost.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-032
[Blocker]
[Opponent's Turn] When an opponent's Digimon attacks, you may play 1 level 5 or lower Digimon card from this Digimon's digivolution cards without paying the cost.
Inherited Effect:
-
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-033
[Burst Digivolve: 0 from [MirageGaogamon] by returning 1 [Thomas H. Norstein] to hand
At the end of the burst digivolution turn, trash this Digimon's top card]
[When Digivolving] Return 1 of your opponent's Digimon to the hand. Then, gain 1 memory for every 4 cards in your opponent's hand.
[When Attacking] If your opponent has 9 or more cards in their hand, by choosing cards in your opponent's hand without looking and returning them to the bottom of the deck so that 8 remain, unsuspend this Digimon.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-033-alt
[Burst Digivolve: 0 from [MirageGaogamon] by returning 1 [Thomas H. Norstein] to hand
At the end of the burst digivolution turn, trash this Digimon's top card]
[When Digivolving] Return 1 of your opponent's Digimon to the hand. Then, gain 1 memory for every 4 cards in your opponent's hand.
[When Attacking] If your opponent has 9 or more cards in their hand, by choosing cards in your opponent's hand without looking and returning them to the bottom of the deck so that 8 remain, unsuspend this Digimon.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-033-alt-blue
[Burst Digivolve: 0 from [MirageGaogamon] by returning 1 [Thomas H. Norstein] to hand
At the end of the burst digivolution turn, trash this Digimon's top card]
[When Digivolving] Return 1 of your opponent's Digimon to the hand. Then, gain 1 memory for every 4 cards in your opponent's hand.
[When Attacking] If your opponent has 9 or more cards in their hand, by choosing cards in your opponent's hand without looking and returning them to the bottom of the deck so that 8 remain, unsuspend this Digimon.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-034
[On Play] Reveal the top 3 cards of your deck. Add 1 yellow Digimon card with the [Vaccine] trait and 1 yellow Tamer card among them to the hand. Place the rest at the bottom of the deck in any order.
Inherited Effect:
[When Attacking] [Once Per Turn] If there're 6 or fewer total cards in both players' security stacks, 1 of your opponent's Digimon gets -2000 DP for the turn.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-035
[On Deletion] If it's your turn, you may play 1 level 3 or lower Digimon card with [Chessmon] in its name from your hand without paying the cost. If you have 8 or more Digimon cards with [Chessmon] in their names in your trash, add 2 to the maximum level of the card this effect can play.
Inherited Effect:
[Reboot] Unsuspend this Digimon during your opponent's unsuspend phase.)
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-036
[Your Turn] {Once Per Turn] When a card is removed from your security stack, gain 1 memory.
Inherited Effect:
[When Attacking][Once per Turn] If there're 6 or fewer total cards in both players' security stacks, 1 of your opponent’s Digimon gets -2000 DP for the turn.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-037
[When Attacking] By trashing the top card of your security stack, 1 of your opponent's Digimon gets -4000 DP for the turn.
Inherited Effect:
[When Attacking][Once per Turn] If there're 6 or fewer total cards in both players' security stacks, 1 of your opponent’s Digimon gets -2000 DP for the turn.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-038
[When Attacking] By trashing the top card of your security stack, 1 of your opponent's Digimon gains [Security Attack -2] until the end of your opponent's turn.
Inherited Effect:
[When Attacking] [Once Per Turn] If there're 6 or fewer total cards in both players' security stacks, 1 of your opponent's Digimon gets -2000 DP for the turn.
Game: Digimon Card Game
Set: BT13 - Versus Royal Knight Booster
Code: digi-BT13-039
[Digivolve: 2 from Lv.3 w/[Chessmon] in name]
[On Deletion] If it's your turn, you may play 1 level 4 or lower Digimon card with [Chessmon] in its name from your hand without paying the cost.
Inherited Effect:
[Reboot] (Unsuspend this Digimon during your opponent's unsuspend phase)