Foetid Bloat-Drone - Putrid Explosion (Card Only)
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/1
Description:
Deadly
When Foetid Bloat Drone attacks, all opposing character dice must block (if able).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/1
Deadly
When Foetid Bloat Drone attacks, all opposing character dice must block (if able).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/2
While Foetid Bload-Drone is active, when an opposing Sidekick or level 1 character die is KO'd, you may field a Sidekick die from your Used Pile.
Global: Pay ShieldRed . Once per turn, on your turn, Sacrifice a Sidekick character die. If you do, draw and roll two dice (place them in your Reserve Pool).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/3
When Foetid Bloat-Drone attacks, all opposing character dice get -3A (until end of turn).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/4
While Lord of Contagion is active, when you field a DeathGuard17 die other than Lord of Contagion, deal 1 damage to target opponent.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/5
While Lord of Contagion is active, when a Sidekick character die is KO'd, all other character dice get +1A and +1D (both players') (until end of turn).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/6
Range 2 (When this character attacks, all active characters with Range deal damage equal to their Range value to target opposing character die.)
While Lord of Contagion is active, when a damaged character die (either player's) blocks, KO it.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/7
Range 2 (When this character attacks, all active characters with Range deal damage equal to their Range value to target opposing character die.)
While Lord of Contagion is active, when a damaged character die (either player's) blocks, KO it.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/8
When fielded, reroll each opposing level 1 or 2 character die. KO any dice that roll an energy face and return the rest to the Field Zone (on their rolled levels). Your opponent may pay Generic1 per character die to ignore this ability in its entirety for that character die.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/9
When fielded, reroll target oppoing character die. KO it if it shows an energy face. Otherwise, return it to the Field Zone (on its rolled level).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/10
Frag (When a character die with Frag attacks and KOs one or more blocking character dice with combat damage, deal 1 damage to all opposing character dice that did not block this turn, before damage is cleared).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/11
When fielded, deal damage to all opposing players and character dice equal to Mortarion's level.
Global: Pay ShieldRed . Target character die gets +1D (until end of turn).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/12
Whle Mortarion is active, prevent the first damage to you from each source each turn.
Global: Pay ShieldRed . Target character die gets +1D (until end of turn).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/13
When Mortarion blocks, blocked character dice deal no combat damage this turn.
Global: Pay ShieldRed . Target character die gets +1D (until end of turn).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/14
When fielded, deal damage to target player equal to the amount of energy in their Reserve Pool (count energy symbols, not faces that show energy).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/15
While Noxious Blightbringer is active, deal your opponet 1 damage each time they spend a Question Mark energy.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/16
While Noxious Blightbringer is active, deal your opponent 1 damage each time they purchase an action die.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/17
While Plague Marine is active your Sidekick character dice get +1A and +1D and are KO'd at the end of your turn.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/18
When Plague Marine attacks, you may KO a Sidekick character die. If you do, Plague Marine deals 1 damage to KO'd character die's controller.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/19
When a Sidekick character die is KO'd, you may field a Plague Marine character die from your Used Pile or Prep Area at level 2.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/20
(No Card Text)
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/21
Swarm
Poxwalker gets +1A for each other Poxwalker character die in the Field Zone (both players').
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/22
Swarm
Poxwalker is unblockable when attacking alone.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/23
(No Card Text)
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/24
Range 1 (When this character attacks, all active characters with Range deal damage equal to their Range value to target opposing character die.)
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/25
When Primaris Inceptor deals combat damage to an opponent, Prep a die from your bag.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/26
When fielded, if you control another Ultramarines17 character die, Primaris Intercessor gets +1A (until end of turn).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/27
Frag (When a character die with Frag attacks and KOs one or more blocking character dice with combat damage, deal 1 damage to all opposing character dice that did not block this turn, before damage is cleared.)
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/28
While Primaris Intercessor is active, your Ultramarines17 character dice cost Generic1 less to field.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/29
When Primaris Redemptor Dreadnought is blocked, deal damage equal to its level to target opponent. If you do, KO it at end of turn.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/30
When Primaris Redemptor Dreadnought is KO'd, deal damage equal to its level to target opponent.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/31
KO Primaris Redemptor Dreadnought at the end of each turn. You may pay Generic1 per character die to prevent this effect.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/32
When Primaris Reiver is KO'd, deal 2 damage divided as you choose to any number of opposing character dice.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/33
Range 1 (When this character attacks, all active characters with Range deal damage equal to their Range value to target opposing character die.)
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/34
When Primaris Reiver attacks, if the defending player has more life than you, deal 1 damage to that player.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/35
Range 2 (When this character attacks, all active characters with Range deal damage equal to their Range value to target opposing character die.)
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/36
Frag (When a character die with Frag attacks and KOs one or more blocking character dice with combat damage, deal 1 damage to all opposing character dice that did not block this turn, before damage is cleared.)
When Primaris Repulsor attacks, at least one character die must be assigned to block it (if able).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/37
Frag (When a character die with Frag attacks and KOs one or more blocking character dice with combat damage, deal 1 damage to all opposing character dice that did not block this turn, before damage is cleared.)
When Primaris Repulsor is attacking, after blockers are declared, if Primaris Repulsor is unblocked, your other character dice get +2A (until end of turn).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/38
Frag (When a character die with Frag attacks and KOs one or more blocking character dice with combat damage, deal 1 damage to all opposing character dice that did not block this turn, before damage is cleared.)
Global: Pay RedFist RedFist . Once per turn, all character dice get +1A (until end of turn).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/39
Range 1 (When this character attacks, all active characters with Range deal damage equal to their Range value to target opposing character die.)
While Primaris Aggressor is active, when an opposing character die is KO'd by Range, Prep a die from your bag.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/40
While Primaris Aggressor is active, when an opposing character die attacks, deal 1 damage to it.
Global: Pay RedFist RedFist . Once per turn, all character dice get +1A (until end of turn).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/41
Regenerate
Global: Pay ShieldRed . The first character die you field this turn is free to field.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/42
Impulse - When purchased, if you control at least 2 active Ultramarines17 character dice, Prep this die. (Roboute Guilliman does not need to be active to use this ability.)
Global: Pay ShieldRed . The first character die you field this turn is free to field.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/43
While Roboute Guilliman is active, your other Ultramarines17 and Sidekick character dice get +1A and +1D.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/44
While Typhus is active, prevent the first point of damage to you from each source each turn.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/45
Attune (While this character is active, when you use an action die, deal 1 damage to target player or character die.)
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/46
Range 2 (When this character attacks, all active characters with Range deal damage equal to their Range value to target opposing character die.)
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/47
When fielded, Prep a die from your bag.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/48
When fielded, name a non-Sidekick die, then draw a die. If it was the named die, Prep it, and the fielded Varro Tigurius character die gets +2A and +2D (until end of turn). Otherwise, return the drawn die to your bag.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/49
While Varro Tigurius is active, your non-Varro Tigurius Ultramarines17 character dice cannot be targeted by your opponents. Varro Tigurius gets +1A and +1D for each non-Varro Tigurius active Ultramarines17 character you control.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/50
Deal damage to target opposing character die equal to the number of character dice you control.
Burst Burst Also, deal that character die one additional damage.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/51
Draw and roll every die in your bag. Deal 1 damage to target player for each die showing a character face, and take 1 damage for each die showing an energy face. Place the rolled dice in your Used Pile.
Burst Burst Also, afterwards, place a die from your Used Pile into your bag.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/52
Deal 6 damage to target character die.
Global: Pay Redbolt . Target character die gets +1A (until end of turn).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/53
Each player draws 3 dice and fields all Sidekick dice drawn this way. Each player places the remaining dice in their bag or Used Pile.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/54
Prep 2 dice from your bag. If both dice are Sidekick dice, prep an additional die.
Burst /Burst Burst Roll all dice prepped this way (place them in your Reserve Pool).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/55
Until the beginning of your next turn, character dice cost your opponents Generic1 more to field.
Burst /Burst Burst Also, character dice cost you Generic1 less to field (until end of turn).
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/56
Reroll all your active character dice. Deal damage to target opponent equal to the combined A of all rolled dice showing character faces. KO the rest of the rolled dice. Skip your Attack Step this turn.
Burst Burst Instead of skipping your Attack Step, you may attack with only one character dice this turn.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/57
Deal 1 damage to target character die. If it isnt KOd, deal 2 damage to another different target character die. Repeat this process, increasing the damage by 1 each time until either a character die KOd or there are no remaining targets.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/58
Until end of turn, when an opposing character die takes damage, KO it.
Game: Warhammer 40,000 Dice Masters
Set: Battle for Ultramar
Code: 40KDM-BU/59
Character dice deal only 1 combat damage this turn.
Global: Pay Red Mask . Remove target attacking character die from combat.
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/1
Deadly (At end of turn, KO all character dice that were engaged with this character.)
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/2
When Grey Hunter is KO'd, deal 1 damage to all opposing character dice.
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/3
Infiltrate (When this character die is unblocked, you may return this die to the Field Zone and it deals your opponent 1 damage.)
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/4
Overcrush
Logan Grimnar can only be blocked by two or more character dice.
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/5
Intimidate (When fielded, remove target opposing character die from the Field Zone until end of turn - place it next to your character cards.)
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/6
Overcrush (Damage dealt in excess of blockers' D is dealt to opponent.)
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/7
(No card text)
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/8
When Sky Claw is blocked, Prep a die from your bag.
Global: Pay RedFist . Once per turn, target blocked character die gets +2A.
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/9
When Sky Claw is KO'd by combat damage, gain 1 life.
Global: Pay RedFist . Once per turn, target blocked character die gets +2A.
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/10
When fielded, both players may choose a character die from their Used Pile and roll it. If it comes up a character face, they field it for free. Otherwise, return it to the Used Pile.
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/11
When fielded, SpaceWolves17 character dice cost Generic2 less to purchase (until end of turn) (minimum 1).
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/12
When fielded, you may purchase a Basic Action Die for Generic1 and roll it. If it rolls an energy face, return it to its card. Otherwise, use its effect and place it in your Used Pile.
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/13
Thunderwolf Cavalry gets +1A and +1D for each other SpaceWolves17 character you control.
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/14
Overcrush (Damage dealt in excess of blockers' D is dealt to opponent.)
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/15
When Thunderwolf Cavalry attacks, your Sidekick character dice get +1A and +1D (until end of turn).
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/16
While Venerable Dreadnaught is active, when you field a SpaceWolves17 character die, Prep a die from your bag.
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/17
While Venerable Dreadnaught is active, when you field a SpaceWolves17 character die, Prep a die from your bag.
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/18
While Venerable Dreadnaught is active, your SpaceWolves17 character dice are free to field.
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/19
While Venerable Dreadnaught is active, your active character dice have Range 1.
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/20
Infiltrate
Reduce all damage dealt to Wolf Guard Terminator from each source to 1.
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/21
Reduce all damage dealt to Wolf Guard Terminator from each source to 1.
Wolf Guard Terminator cannot be blocked by Shield or Fist character dice.
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/22
Range 1
Infiltrate
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/23
When one of your character dice is KO'd, spin each Wulfen character die up 1 level.
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/24
When Wulfen is blocked, spin that character die up 1 level.
Game: Warhammer 40,000 Dice Masters
Set: Sons of Russ Team Pack
Code: 40KDM-SR/25
When a SpaceWolves17 character die of cost 5 or more is fielded, spin Wulfen up 1 level.
Game: Warhammer 40,000 Dice Masters
Set: WAAGH! Team Pack
Code: 40KDM-WA/1
Range 1
Battlewagon has Range 3, instead of Range 1 if an active, opposing character die has Range.
Game: Warhammer 40,000 Dice Masters
Set: WAAGH! Team Pack
Code: 40KDM-WA/2
Frag (When a character die with Frag attacks and KOs one or more blocking character dice with combat damage, deal 1 damage to all opposing character dice that did not block this turn (before damage is cleared).)
Game: Warhammer 40,000 Dice Masters
Set: WAAGH! Team Pack
Code: 40KDM-WA/3
Range 1
While Battlewagon is active, when an opposing character die is KO'd by Range, Prep a die from your bag.
Game: Warhammer 40,000 Dice Masters
Set: WAAGH! Team Pack
Code: 40KDM-WA/4
Range 2
When Ghazghkul Thraka uses Range, you may KO any number of your Sidekick character dice. For each Sidekick character die KO'd, increase his Range by 1.
Game: Warhammer 40,000 Dice Masters
Set: WAAGH! Team Pack
Code: 40KDM-WA/5
While Ghazghkul Thraka is active, once per turn, when you could use a Global Ability, you may KO a character die you control.
If you do, deal 1 damage to target opponent.
Game: Warhammer 40,000 Dice Masters
Set: WAAGH! Team Pack
Code: 40KDM-WA/6
When Ghazghkul Thraka deal combat damage to an opponent, you may KO any number of character dice you control. For each die KO'd this way, deal 1 damage to target opponent.
Game: Warhammer 40,000 Dice Masters
Set: WAAGH! Team Pack
Code: 40KDM-WA/7
Range 1
While Mogrok is active, your other Ork17 character dice get +1A and +1D.
Game: Warhammer 40,000 Dice Masters
Set: WAAGH! Team Pack
Code: 40KDM-WA/8
When Morgrok blocks and is not KO'd, spin him up 1 level (at end of turn).
Global: Pay ShieldRed . Target character gets +1D (until end of turn).
Game: Warhammer 40,000 Dice Masters
Set: WAAGH! Team Pack
Code: 40KDM-WA/9
While Mogrok is active, Prep the first action die you purchase each turn.
Global: Pay ShieldRed . Target character gets +1D (until end of turn).
Game: Warhammer 40,000 Dice Masters
Set: WAAGH! Team Pack
Code: 40KDM-WA/10
When Ork Boy attacks, it gets +1A if at least 1 other character die also attacks.
Game: Warhammer 40,000 Dice Masters
Set: WAAGH! Team Pack
Code: 40KDM-WA/11
When Ork Boy is KO'd, if you control a Ork17 character die other than Ork Boy, return Ork Boy to the Field Zone at level 1 (clear all damage from Ork Boy).
Game: Warhammer 40,000 Dice Masters
Set: WAAGH! Team Pack
Code: 40KDM-WA/12
When Ork Boy is KO'd by a higher level character die, return Ork Boy to the Field Zone and spin it up 1 level (clear all damage from Ork Boy).